// ============================================================== // This file is part of Glest (www.glest.org) // // Copyright (C) 2010 Frank Tetzel // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version // ============================================================== #ifndef _MAPEDITOR_ICONS_H_ #define _MAPEDITOR_ICONS_H_ #include "icons/radius_1.xpm" #include "icons/radius_2.xpm" #include "icons/radius_3.xpm" #include "icons/radius_4.xpm" #include "icons/radius_5.xpm" #include "icons/radius_6.xpm" #include "icons/radius_7.xpm" #include "icons/radius_8.xpm" #include "icons/radius_9.xpm" #include "icons/brush_surface_custom.xpm" #include "icons/brush_surface_grass1.xpm" #include "icons/brush_surface_grass2.xpm" #include "icons/brush_surface_road.xpm" #include "icons/brush_surface_stone.xpm" #include "icons/brush_none.xpm" #include "icons/brush_object_bush.xpm" #include "icons/brush_object_dead-tree.xpm" #include "icons/brush_object_stone.xpm" #include "icons/brush_object_tree.xpm" #include "icons/brush_object_water-object.xpm" #include "icons/brush_object_c1-bigtree.xpm" #include "icons/brush_object_c2-hanged.xpm" #include "icons/brush_object_c4-bigrock.xpm" #include "icons/brush_object_c5-blocking.xpm" #include "icons/brush_object_c3-statue.xpm" #include "icons/brush_gradient_0.xpm" #include "icons/brush_gradient_n1.xpm" #include "icons/brush_gradient_n2.xpm" #include "icons/brush_gradient_n3.xpm" #include "icons/brush_gradient_n4.xpm" #include "icons/brush_gradient_n5.xpm" #include "icons/brush_gradient_p1.xpm" #include "icons/brush_gradient_p2.xpm" #include "icons/brush_gradient_p3.xpm" #include "icons/brush_gradient_p4.xpm" #include "icons/brush_gradient_p5.xpm" #include "icons/brush_height_0.xpm" #include "icons/brush_height_n1.xpm" #include "icons/brush_height_n2.xpm" #include "icons/brush_height_n3.xpm" #include "icons/brush_height_n4.xpm" #include "icons/brush_height_n5.xpm" #include "icons/brush_height_p1.xpm" #include "icons/brush_height_p2.xpm" #include "icons/brush_height_p3.xpm" #include "icons/brush_height_p4.xpm" #include "icons/brush_height_p5.xpm" #include "icons/brush_players_blue.xpm" #include "icons/brush_players_player.xpm" #include "icons/brush_players_green.xpm" #include "icons/brush_players_yellow.xpm" #include "icons/brush_players_red.xpm" #include "icons/brush_players_white.xpm" #include "icons/brush_players_cyan.xpm" #include "icons/brush_players_orange.xpm" #include "icons/brush_players_pink.xpm" #include "icons/brush_resource_1-gold.xpm" #include "icons/brush_resource_2-stone.xpm" #include "icons/brush_resource_3.xpm" #include "icons/brush_resource_4.xpm" #include "icons/brush_resource_5.xpm" #include "icons/edit_randomize-heights.xpm" // #include "icons/edit_randomize.xpm" #include "icons/edit_redo.xpm" #include "icons/edit_switch-surfaces.xpm" #include "icons/edit_undo.xpm" #endif