######################################################################################### # common libraries SET(EXTERNAL_LIBS "") SET(TARGET_NAME "megaglest") SET(TARGET_NAME_MANPAGE "${TARGET_NAME}.6") IF(BUILD_MEGAGLEST) MESSAGE(STATUS "Will try to build MegaGlest game") IF(WIN32) SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} ${PROJECT_SOURCE_DIR}/source/win32_deps/lib ${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include) link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib) link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib) ENDIF() FIND_PACKAGE(SDL REQUIRED) INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR}) IF(UNIX) SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${SDL_LIBRARY}) ENDIF() FIND_PACKAGE(OpenGL REQUIRED) INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR}) IF(UNIX) SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY}) ENDIF() FIND_PACKAGE(XercesC REQUIRED) INCLUDE_DIRECTORIES(${XERCESC_INCLUDE}) IF(UNIX) SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${XERCESC_LIBRARY}) ENDIF() FIND_PACKAGE(OpenAL REQUIRED) INCLUDE_DIRECTORIES(${OPENAL_INCLUDE_DIR}) IF(UNIX) SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENAL_LIBRARY}) ENDIF() FIND_PACKAGE(OGG REQUIRED) INCLUDE_DIRECTORIES(${OGG_INCLUDE_DIR}) IF(UNIX OR APPLE) # SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OGG_LIBRARY}) # SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${VORBIS_LIBRARY}) SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${VORBIS_FILE_LIBRARY}) ENDIF() FIND_PACKAGE(LUA REQUIRED) INCLUDE_DIRECTORIES(${LUA_INCLUDE_DIR}) IF(UNIX) SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${LUA_LIBRARIES}) ENDIF() FIND_PACKAGE(JPEG REQUIRED) INCLUDE_DIRECTORIES(${JPEG_INCLUDE_DIR}) IF(UNIX) SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${JPEG_LIBRARY}) ENDIF() OPTION(WANT_STATIC_LIBS "builds as many static libs as possible" OFF) IF(WANT_STATIC_LIBS) SET(PNG_NAMES libpng.a ${PNG_NAMES}) ENDIF() FIND_PACKAGE(PNG REQUIRED) INCLUDE_DIRECTORIES(${PNG_INCLUDE_DIR}) IF(UNIX) SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${PNG_LIBRARY}) ENDIF() FIND_PACKAGE(CURL REQUIRED) INCLUDE_DIRECTORIES(${CURL_INCLUDE_DIRS}) IF(UNIX) SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${CURL_LIBRARIES}) ENDIF() FIND_PACKAGE(GLEW REQUIRED) INCLUDE_DIRECTORIES(${GLEW_INCLUDE_PATH}) IF(UNIX) SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${GLEW_LIBRARY}) ENDIF() ######################################################################################### # megaglest game SET(DIRS_WITH_SRC ai facilities game global graphics gui main menu network sound type_instances types world) SET(GLEST_LIB_INCLUDE_ROOT "../shared_lib/include/") SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_ROOT}platform/common ${GLEST_LIB_INCLUDE_ROOT}platform/posix ${GLEST_LIB_INCLUDE_ROOT}util ${GLEST_LIB_INCLUDE_ROOT}graphics ${GLEST_LIB_INCLUDE_ROOT}graphics/gl ${GLEST_LIB_INCLUDE_ROOT}graphics/md5 ${GLEST_LIB_INCLUDE_ROOT}sound ${GLEST_LIB_INCLUDE_ROOT}sound/openal ${GLEST_LIB_INCLUDE_ROOT}xml ${GLEST_LIB_INCLUDE_ROOT}xml/rapidxml ${GLEST_LIB_INCLUDE_ROOT}glew ${GLEST_LIB_INCLUDE_ROOT}lua ${GLEST_LIB_INCLUDE_ROOT}map) IF(WANT_STREFLOP) SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}streflop ${GLEST_LIB_INCLUDE_ROOT}streflop/libm_flt32_source) ENDIF() INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_DIRS} ) #INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl ) IF(WIN32) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/win32_deps/include) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/posix) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/platform/win32) INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/source/shared_lib/include/sound/ds8) INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl ) ELSE() INCLUDE_DIRECTORIES( ${GLEST_LIB_INCLUDE_ROOT}platform/sdl ) SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}platform/sdl) SET(GLEST_LIB_INCLUDE_DIRS ${GLEST_LIB_INCLUDE_DIRS} ${GLEST_LIB_INCLUDE_ROOT}platform/unix) ENDIF() SET(MG_SOURCE_FILES "") FOREACH(DIR IN LISTS DIRS_WITH_SRC) INCLUDE_DIRECTORIES( ${DIR} ) set(SRC_DIR_TO_GLOB ${DIR}) FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.cpp) SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR}) FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.c) SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR}) FILE(GLOB INCLUDE_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.h) SET(MG_INCLUDE_FILES ${MG_INCLUDE_FILES} ${INCLUDE_FILES_FROM_THIS_DIR}) IF(APPLE) FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.mm) #MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}") SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR}) FILE(GLOB SRC_FILES_FROM_THIS_DIR ${SRC_DIR_TO_GLOB}/*.m) #MESSAGE(STATUS "SRC_FILES_FROM_THIS_DIR: ${SRC_FILES_FROM_THIS_DIR}") SET(MG_SOURCE_FILES ${MG_SOURCE_FILES} ${SRC_FILES_FROM_THIS_DIR}) ENDIF(APPLE) ENDFOREACH(DIR) # Force the version and date/time stamp file to be touched so the compile stamp is always right IF(UNIX) add_custom_command( OUTPUT mg.tmp COMMAND touch ${PROJECT_SOURCE_DIR}/source/glest_game/facilities/game_util.cpp) add_custom_target(run ALL DEPENDS mg.tmp) ENDIF() IF(WIN32) SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wl,-subsystem,console -mconsole") SET(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wl,-subsystem,console -mconsole") SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -Wl,-subsystem,console -mconsole") SET(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -Wl,-subsystem,console -mconsole") ENDIF() IF(UNIX AND NOT APPLE) SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/mk/linux) ELSE() SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/data/glest_game) ENDIF() SET_SOURCE_FILES_PROPERTIES(${MG_INCLUDE_FILES} PROPERTIES HEADER_FILE_ONLY 1) ADD_EXECUTABLE(${TARGET_NAME} ${MG_SOURCE_FILES} ${MG_INCLUDE_FILES}) SET(MG_STREFLOP "") IF(WANT_STREFLOP) SET(MG_STREFLOP "streflop") ENDIF() IF(WIN32) TARGET_LINK_LIBRARIES(${TARGET_NAME} stdc++ gcc odbc32 wsock32 winspool winmm shell32 comctl32 ctl3d32 advapi32 wsock32 opengl32 glu32 ole32 oleaut32 uuid mingw32 ddraw dsound dxguid ws2_32 iphlpapi wsock32 libogg libvorbis libvorbisfile zlib jpeg libpng xerces-c2_8_0 OpenAL32 libcurl winmm gdi32 opengl32 glu32 SDL SDLmain lua5.1 ${MG_STREFLOP} libmegaglest stdc++ moldname mingwex msvcrt user32 kernel32) ENDIF() IF(NOT WIN32) IF(WANT_STREFLOP) TARGET_LINK_LIBRARIES(${TARGET_NAME} ${MG_STREFLOP}) ENDIF() TARGET_LINK_LIBRARIES(${TARGET_NAME} libmegaglest) ENDIF() TARGET_LINK_LIBRARIES(${TARGET_NAME} ${EXTERNAL_LIBS}) IF(EXISTS ${HELP2MAN}) MESSAGE("***-- Found help2man: ${HELP2MAN} about to build manpage in [${EXECUTABLE_OUTPUT_PATH}/${TARGET_NAME_MANPAGE}]") SET(MG_MANPAGE_DESCRIPTION "3D multi-player real time strategy game") IF(EXISTS ${XVFB_EXEC}) MESSAGE("***-- Found xvfb-run: ${XVFB_EXEC} about to build manpage with it.") add_custom_target(${TARGET_NAME_MANPAGE} ALL COMMAND ${XVFB_EXEC} --auto-servernum --server-num=770 ${HELP2MAN} --name='${MG_MANPAGE_DESCRIPTION}' --section=6 -N -o ${EXECUTABLE_OUTPUT_PATH}/${TARGET_NAME_MANPAGE} ${EXECUTABLE_OUTPUT_PATH}/${TARGET_NAME} DEPENDS ${TARGET_NAME}) ELSE() add_custom_target(${TARGET_NAME_MANPAGE} ALL COMMAND ${HELP2MAN} --name='${MG_MANPAGE_DESCRIPTION}' --section=6 -N -o ${EXECUTABLE_OUTPUT_PATH}/${TARGET_NAME_MANPAGE} ${EXECUTABLE_OUTPUT_PATH}/${TARGET_NAME} DEPENDS ${TARGET_NAME}) ENDIF() ENDIF() # Requires an install prefix for the items below to work IF(NOT CMAKE_INSTALL_PREFIX STREQUAL "") #IF(NOT WIN32) #set_target_properties(megaglest.bin PROPERTIES OUTPUT_NAME "megaglest") # rename the binary for installation # MESSAGE(STATUS "Copying [${EXECUTABLE_OUTPUT_PATH}/${TARGET_NAME}] to [${CMAKE_INSTALL_PREFIX}/${MEGAGLEST_BIN_INSTALL_PATH}/megaglest]") # install(CODE # "EXECUTE_PROCESS(COMMAND \"cmake\" \"-E\" \"copy\" \"${EXECUTABLE_OUTPUT_PATH}/${TARGET_NAME}\" \"${CMAKE_INSTALL_PREFIX}/${MEGAGLEST_BIN_INSTALL_PATH}/megaglest\")") # install(CODE # "EXECUTE_PROCESS(COMMAND \"chmod\" \"+x\" \"${CMAKE_INSTALL_PREFIX}/${MEGAGLEST_BIN_INSTALL_PATH}/megaglest\")") #ELSE() MESSAGE(STATUS "**Source package [${PROJECT_SOURCE_DIR}]") # Installation of the program INSTALL(TARGETS ${TARGET_NAME} DESTINATION ${MEGAGLEST_BIN_INSTALL_PATH}) IF(EXISTS ${HELP2MAN}) MESSAGE(STATUS "**NOTE: Will Install manpage [${TARGET_NAME_MANPAGE}] to [${MEGAGLEST_MANPAGE_INSTALL_PATH}]") # Installation of the program manpage file INSTALL(FILES "${EXECUTABLE_OUTPUT_PATH}/${TARGET_NAME_MANPAGE}" DESTINATION ${MEGAGLEST_MANPAGE_INSTALL_PATH}) ENDIF() # Check if we are running from an SVN folder structure or tarballs IF(EXISTS "${PROJECT_SOURCE_DIR}/mk/linux/megaglest.desktop") MESSAGE(STATUS "**Source package detected svn folder structure.") # Installation of the program desktop file INSTALL(FILES "${PROJECT_SOURCE_DIR}/mk/linux/megaglest.desktop" DESTINATION ${MEGAGLEST_DESKTOP_INSTALL_PATH}) # Installation of the program desktop icon file INSTALL(FILES "${PROJECT_SOURCE_DIR}/mk/linux/megaglest.png" "${PROJECT_SOURCE_DIR}/mk/linux/megaglest.xpm" "${PROJECT_SOURCE_DIR}/mk/linux/megaglest.bmp" "${PROJECT_SOURCE_DIR}/data/glest_game/editor.ico" "${PROJECT_SOURCE_DIR}/mk/linux/glest.ico" "${PROJECT_SOURCE_DIR}/data/glest_game/g3dviewer.ico" DESTINATION ${MEGAGLEST_ICON_INSTALL_PATH}) ELSE() # Installation of the program desktop file INSTALL(FILES "${PROJECT_SOURCE_DIR}/megaglest.desktop" DESTINATION ${MEGAGLEST_DESKTOP_INSTALL_PATH}) # Installation of the program desktop icon file INSTALL(FILES "${PROJECT_SOURCE_DIR}/megaglest.png" "${PROJECT_SOURCE_DIR}/megaglest.xpm" "${PROJECT_SOURCE_DIR}/megaglest.bmp" "${PROJECT_SOURCE_DIR}/editor.ico" "${PROJECT_SOURCE_DIR}/glest.ico" "${PROJECT_SOURCE_DIR}/g3dviewer.ico" DESTINATION ${MEGAGLEST_ICON_INSTALL_PATH}) ENDIF() ENDIF() ENDIF()