// ============================================================== // This file is part of Glest (www.glest.org) // // Copyright (C) 2001-2008 MartiƱo Figueroa // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version // ============================================================== #ifndef _GLEST_GAME_MENUSTATEOPTIONS_H_ #define _GLEST_GAME_MENUSTATEOPTIONS_H_ #include "main_menu.h" #include "leak_dumper.h" namespace Glest{ namespace Game{ // =============================== // class MenuStateOptions // =============================== class MenuStateOptions: public MenuState{ private: GraphicButton buttonOk; GraphicButton buttonReturn; GraphicLabel labelLang; GraphicListBox listBoxLang; GraphicLabel labelPlayerName; GraphicLabel labelPlayerNameLabel; GraphicLabel *activeInputLabel; GraphicButton buttonKeyboardSetup; // configure the keyboard GraphicButton buttonVideoSection; GraphicButton buttonAudioSection; GraphicButton buttonMiscSection; GraphicButton buttonNetworkSettings; GraphicLabel labelFontSizeAdjustment; GraphicListBox listFontSizeAdjustment; GraphicMessageBox mainMessageBox; int mainMessageBoxState; GraphicLabel labelScreenShotType; GraphicListBox listBoxScreenShotType; GraphicLabel labelDisableScreenshotConsoleText; GraphicCheckBox checkBoxDisableScreenshotConsoleText; GraphicLabel labelMouseMoveScrollsWorld; GraphicCheckBox checkBoxMouseMoveScrollsWorld; GraphicLabel labelCameraMoveSpeed; GraphicListBox listCameraMoveSpeed; GraphicLabel labelVisibleHud; GraphicCheckBox checkBoxVisibleHud; GraphicLabel labelHealthBars; GraphicListBox listBoxHealthBars; GraphicLabel labelTimeDisplay; GraphicCheckBox checkBoxTimeDisplay; GraphicLabel labelChatStaysActive; GraphicCheckBox checkBoxChatStaysActive; GraphicLabel labelLuaDisableSecuritySandbox; GraphicCheckBox checkBoxLuaDisableSecuritySandbox; GraphicMessageBox luaMessageBox; int luaMessageBoxState; map languageList; GraphicLabel labelCustomTranslation; GraphicCheckBox checkBoxCustomTranslation; GraphicButton buttonGetNewLanguageFiles; GraphicButton buttonDeleteNewLanguageFiles; GraphicLabel labelTransifexUserLabel; GraphicLabel labelTransifexUser; GraphicLabel labelTransifexPwdLabel; GraphicLabel labelTransifexPwd; GraphicLabel labelTransifexI18NLabel; GraphicLabel labelTransifexI18N; ProgramState **parentUI; public: MenuStateOptions(Program *program, MainMenu *mainMenu, ProgramState **parentUI=NULL); void mouseClick(int x, int y, MouseButton mouseButton); void mouseMove(int x, int y, const MouseState *mouseState); void render(); virtual void keyDown(SDL_KeyboardEvent key); virtual void keyPress(SDL_KeyboardEvent c); virtual bool isInSpecialKeyCaptureEvent(); virtual void reloadUI(); private: void saveConfig(); void setActiveInputLable(GraphicLabel* newLable); void showMessageBox(const string &text, const string &header, bool toggle); void showLuaMessageBox(const string &text, const string &header, bool toggle); void setupTransifexUI(); }; }}//end namespace #endif