// ============================================================== // This file is part of Glest (www.glest.org) // // Copyright (C) 2001-2008 MartiƱo Figueroa // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version // ============================================================== #include "menu_state_root.h" #include "renderer.h" #include "sound_renderer.h" #include "core_data.h" #include "config.h" #include "menu_state_new_game.h" #include "menu_state_load_game.h" #include "menu_state_options.h" #include "menu_state_about.h" #include "menu_state_mods.h" #include "metrics.h" #include "network_manager.h" #include "network_message.h" #include "socket.h" #include "auto_test.h" #include "leak_dumper.h" namespace Glest{ namespace Game{ // ===================================================== // class MenuStateRoot // ===================================================== MenuStateRoot::MenuStateRoot(Program *program, MainMenu *mainMenu): MenuState(program, mainMenu, "root") { containerName = "MainMenu"; Lang &lang= Lang::getInstance(); int yPos=440; labelVersion.registerGraphicComponent(containerName,"labelVersion"); if(EndsWith(glestVersionString, "-dev") == false){ labelVersion.init(525, yPos); labelVersion.setText(glestVersionString); } else { labelVersion.init(405, yPos); labelVersion.setText(glestVersionString + " [" + getCompileDateTime() + ", " + getGITRevisionString() + "]"); } yPos-=55; buttonNewGame.registerGraphicComponent(containerName,"buttonNewGame"); buttonNewGame.init(425, yPos, 150); yPos-=40; buttonLoadGame.registerGraphicComponent(containerName,"buttonLoadGame"); buttonLoadGame.init(425, yPos, 150); yPos-=40; buttonMods.registerGraphicComponent(containerName,"buttonMods"); buttonMods.init(425, yPos, 150); yPos-=40; buttonOptions.registerGraphicComponent(containerName,"buttonOptions"); buttonOptions.init(425, yPos, 150); yPos-=40; buttonAbout.registerGraphicComponent(containerName,"buttonAbout"); buttonAbout.init(425, yPos , 150); yPos-=40; buttonExit.registerGraphicComponent(containerName,"buttonExit"); buttonExit.init(425, yPos, 150); buttonNewGame.setText(lang.getString("NewGame")); buttonLoadGame.setText(lang.getString("LoadGame")); buttonMods.setText(lang.getString("Mods")); buttonOptions.setText(lang.getString("Options")); buttonAbout.setText(lang.getString("About")); buttonExit.setText(lang.getString("Exit")); //mesage box mainMessageBox.registerGraphicComponent(containerName,"mainMessageBox"); mainMessageBox.init(lang.getString("Yes"), lang.getString("No")); mainMessageBox.setEnabled(false); errorMessageBox.registerGraphicComponent(containerName,"errorMessageBox"); errorMessageBox.init(lang.getString("Ok")); errorMessageBox.setEnabled(false); //PopupMenu popupMenu; std::vector menuItems; menuItems.push_back("1"); menuItems.push_back("2"); menuItems.push_back("3"); popupMenu.setW(100); popupMenu.setH(100); popupMenu.init("Test Menu",menuItems); popupMenu.setEnabled(false); popupMenu.setVisible(false); GraphicComponent::applyAllCustomProperties(containerName); } void MenuStateRoot::reloadUI() { Lang &lang= Lang::getInstance(); console.resetFonts(); if(EndsWith(glestVersionString, "-dev") == false){ labelVersion.setText(glestVersionString); } else { labelVersion.setText(glestVersionString + " [" + getCompileDateTime() + ", " + getGITRevisionString() + "]"); } buttonNewGame.setText(lang.getString("NewGame")); buttonLoadGame.setText(lang.getString("LoadGame")); buttonMods.setText(lang.getString("Mods")); buttonOptions.setText(lang.getString("Options")); buttonAbout.setText(lang.getString("About")); buttonExit.setText(lang.getString("Exit")); mainMessageBox.init(lang.getString("Yes"), lang.getString("No")); errorMessageBox.init(lang.getString("Ok")); console.resetFonts(); GraphicComponent::reloadFontsForRegisterGraphicComponents(containerName); } void MenuStateRoot::mouseClick(int x, int y, MouseButton mouseButton){ try { CoreData &coreData= CoreData::getInstance(); SoundRenderer &soundRenderer= SoundRenderer::getInstance(); if(popupMenu.mouseClick(x, y)) { //std::pair result = popupMenu.mouseClickedMenuItem(x, y); popupMenu.mouseClickedMenuItem(x, y); //printf("In popup callback menuItemSelected [%s] menuIndexSelected = %d\n",result.second.c_str(),result.first); } //exit message box, has to be the last thing to do in this function else if(mainMessageBox.getEnabled()){ int button= 0; if(mainMessageBox.mouseClick(x, y, button)) { if(button==0) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__); soundRenderer.playFx(coreData.getClickSoundA()); program->exit(); } else { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__); //close message box mainMessageBox.setEnabled(false); } } } //exit message box, has to be the last thing to do in this function else if(errorMessageBox.getEnabled()){ int button= 0; if(mainMessageBox.mouseClick(x, y, button)) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__); //close message box errorMessageBox.setEnabled(false); } } else if(mainMessageBox.getEnabled() == false && buttonNewGame.mouseClick(x, y)){ soundRenderer.playFx(coreData.getClickSoundB()); mainMenu->setState(new MenuStateNewGame(program, mainMenu)); } else if(mainMessageBox.getEnabled() == false && buttonLoadGame.mouseClick(x, y)){ soundRenderer.playFx(coreData.getClickSoundB()); mainMenu->setState(new MenuStateLoadGame(program, mainMenu)); } else if(mainMessageBox.getEnabled() == false && buttonMods.mouseClick(x, y)){ soundRenderer.playFx(coreData.getClickSoundB()); mainMenu->setState(new MenuStateMods(program, mainMenu)); } else if(mainMessageBox.getEnabled() == false && buttonOptions.mouseClick(x, y)){ soundRenderer.playFx(coreData.getClickSoundB()); mainMenu->setState(new MenuStateOptions(program, mainMenu)); } else if(mainMessageBox.getEnabled() == false && buttonAbout.mouseClick(x, y)){ soundRenderer.playFx(coreData.getClickSoundB()); mainMenu->setState(new MenuStateAbout(program, mainMenu)); } else if(buttonExit.mouseClick(x, y)){ soundRenderer.playFx(coreData.getClickSoundA()); program->exit(); } } catch(exception &e) { char szBuf[8096]=""; snprintf(szBuf,8096,"In [%s::%s Line: %d]\nError in menu event:\n%s\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,e.what()); SystemFlags::OutputDebug(SystemFlags::debugError,szBuf); showErrorMessageBox(szBuf, "", true); } } void MenuStateRoot::mouseMove(int x, int y, const MouseState *ms){ popupMenu.mouseMove(x, y); buttonNewGame.mouseMove(x, y); buttonLoadGame.mouseMove(x, y); buttonMods.mouseMove(x, y); buttonOptions.mouseMove(x, y); buttonAbout.mouseMove(x, y); buttonExit.mouseMove(x,y); if (mainMessageBox.getEnabled()) { mainMessageBox.mouseMove(x, y); } if (errorMessageBox.getEnabled()) { errorMessageBox.mouseMove(x, y); } } bool MenuStateRoot::isMasterserverMode() const { return GlobalStaticFlags::getIsNonGraphicalModeEnabled(); } void MenuStateRoot::render() { if(isMasterserverMode() == true) { return; } Renderer &renderer= Renderer::getInstance(); CoreData &coreData= CoreData::getInstance(); const Metrics &metrics= Metrics::getInstance(); int w= 300; int h= 150; int yPos=495; int logoMainX = (metrics.getVirtualW()-w)/2; int logoMainY = yPos-h/2; int logoMainW = w; int logoMainH = h; logoMainX = Config::getInstance().getInt(string(containerName) + "_MainLogo_x",intToStr(logoMainX).c_str()); logoMainY = Config::getInstance().getInt(string(containerName) + "_MainLogo_y",intToStr(logoMainY).c_str()); logoMainW = Config::getInstance().getInt(string(containerName) + "_MainLogo_w",intToStr(logoMainW).c_str()); logoMainH = Config::getInstance().getInt(string(containerName) + "_MainLogo_h",intToStr(logoMainH).c_str()); renderer.renderTextureQuad( logoMainX, logoMainY, logoMainW, logoMainH, coreData.getLogoTexture(), GraphicComponent::getFade()); int maxLogoWidth=0; for(int idx = 0; idx < (int)coreData.getLogoTextureExtraCount(); ++idx) { Texture2D *extraLogo = coreData.getLogoTextureExtra(idx); maxLogoWidth += extraLogo->getPixmap()->getW(); } int currentX = (metrics.getVirtualW()-maxLogoWidth)/2; int currentY = 50; for(int idx = 0; idx < (int)coreData.getLogoTextureExtraCount(); ++idx) { Texture2D *extraLogo = coreData.getLogoTextureExtra(idx); logoMainX = currentX; logoMainY = currentY; logoMainW = extraLogo->getPixmap()->getW(); logoMainH = extraLogo->getPixmap()->getH(); string logoTagName = string(containerName) + "_ExtraLogo" + intToStr(idx+1) + "_"; logoMainX = Config::getInstance().getInt(logoTagName + "x",intToStr(logoMainX).c_str()); logoMainY = Config::getInstance().getInt(logoTagName + "y",intToStr(logoMainY).c_str()); logoMainW = Config::getInstance().getInt(logoTagName + "w",intToStr(logoMainW).c_str()); logoMainH = Config::getInstance().getInt(logoTagName + "h",intToStr(logoMainH).c_str()); renderer.renderTextureQuad( logoMainX, logoMainY, logoMainW, logoMainH, extraLogo, GraphicComponent::getFade()); currentX += extraLogo->getPixmap()->getW(); } renderer.renderButton(&buttonNewGame); renderer.renderButton(&buttonLoadGame); renderer.renderButton(&buttonMods); renderer.renderButton(&buttonOptions); renderer.renderButton(&buttonAbout); renderer.renderButton(&buttonExit); renderer.renderLabel(&labelVersion); renderer.renderConsole(&console); renderer.renderPopupMenu(&popupMenu); //exit message box if(mainMessageBox.getEnabled()) { renderer.renderMessageBox(&mainMessageBox); } if(errorMessageBox.getEnabled()) { renderer.renderMessageBox(&errorMessageBox); } if(program != NULL) program->renderProgramMsgBox(); } void MenuStateRoot::update() { if(Config::getInstance().getBool("AutoTest")) { if(AutoTest::getInstance().mustExitGame() == false) { AutoTest::getInstance().updateRoot(program, mainMenu); } else { program->exit(); } return; } console.update(); } void MenuStateRoot::keyDown(SDL_KeyboardEvent key) { if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] key = [%c] [%d]\n",__FILE__,__FUNCTION__,__LINE__,key.keysym.sym,key.keysym.sym); if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("In [%s::%s Line: %d] key = [%d - %c]\n",__FILE__,__FUNCTION__,__LINE__,key.keysym.sym,key.keysym.sym); //printf("\n\n\nIN MENU STATE ROOT KEYDOWN!!!\n\n\n"); Config &configKeys = Config::getInstance(std::pair(cfgMainKeys,cfgUserKeys)); //exit //if(key == configKeys.getCharKey("ExitKey")) { if(isKeyPressed(configKeys.getSDLKey("ExitKey"),key) == true) { Lang &lang= Lang::getInstance(); showMessageBox(lang.getString("ExitGame?"), "", true); } //else if(mainMessageBox.getEnabled() == true && key == vkReturn) { else if(mainMessageBox.getEnabled() == true && isKeyPressed(SDLK_RETURN,key) == true) { //SDL_keysym keystate = Window::getKeystate(); SDL_keysym keystate = key.keysym; if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] keystate.mod [%d]\n",__FILE__,__FUNCTION__,__LINE__,keystate.mod); //printf("---> keystate.mod [%d]\n",keystate.mod); if(keystate.mod & (KMOD_LALT | KMOD_RALT)) { } else { //printf("EXITING ---> keystate.mod [%d]\n",keystate.mod); program->exit(); } } //else if(key == configKeys.getCharKey("SaveGUILayout")) { else if(isKeyPressed(configKeys.getSDLKey("SaveGUILayout"),key) == true) { GraphicComponent::saveAllCustomProperties(containerName); //Lang &lang= Lang::getInstance(); //console.addLine(lang.getString("GUILayoutSaved") + " [" + (saved ? lang.getString("Yes") : lang.getString("No"))+ "]"); } } void MenuStateRoot::showMessageBox(const string &text, const string &header, bool toggle){ if(!toggle){ mainMessageBox.setEnabled(false); } if(!mainMessageBox.getEnabled()){ mainMessageBox.setText(text); mainMessageBox.setHeader(header); mainMessageBox.setEnabled(true); } else{ mainMessageBox.setEnabled(false); } } void MenuStateRoot::showErrorMessageBox(const string &text, const string &header, bool toggle){ if(!toggle){ errorMessageBox.setEnabled(false); } if(!errorMessageBox.getEnabled()){ errorMessageBox.setText(text); errorMessageBox.setHeader(header); errorMessageBox.setEnabled(true); } else{ errorMessageBox.setEnabled(false); } } }}//end namespace