// ============================================================== // This file is part of MegaGlest (www.megaglest.org) // // Copyright (C) 2012 Mark Vejvoda // // You can redistribute this code and/or modify it under // the terms of the GNU General Public License as published // by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version // ============================================================== #ifndef NETWORK_PROTOCOL_H_ #define NETWORK_PROTOCOL_H_ namespace Glest{ namespace Game{ unsigned int pack(unsigned char *buf, const char *format, ...); unsigned int unpack(unsigned char *buf, const char *format, ...); }}; #endif /* NETWORK_PROTOCOL_H_ */