@echo off rem change to the directory of this batch file ECHO -------------------------------- ECHO Changing to build folder [%~dp0] p1 ["%1"] p2 ["%2"] rem pause cd /d "%~dp0" ECHO Checking for windows binary runtime tools... if NOT EXIST ..\..\data\glest_game\7z.exe call cscript getTools.vbs if NOT EXIST ..\..\data\glest_game\7z.dll call cscript getTools.vbs if NOT EXIST ..\..\data\glest_game\wget.exe call cscript getTools.vbs set depfolder=windows_deps set depfile=%depfolder%.7z dir ..\..\source\ if NOT EXIST ..\..\source\%depfolder%\NUL echo folder not found [%depfolder%] if NOT EXIST ..\..\source\%depfolder%\NUL goto checkDepIntegrity goto processBuildStageA :getDepFile ECHO Retrieving windows dependency archive... rem call ..\..\data\glest_game\wget.exe -c -O ..\..\source\%depfile% http://master.dl.sourceforge.net/project/megaglest/%depfile% call ..\..\data\glest_game\wget.exe -c -O ..\..\source\%depfile% http://download.sourceforge.net/project/megaglest/%depfile% call ..\..\data\glest_game\7z.exe x -r -o..\..\source\ ..\..\source\%depfile% goto processBuildStageA :checkDepIntegrity ECHO Looking for windows dependency archive... call ..\..\data\glest_game\7z.exe t ..\..\source\%depfile% >nul set 7ztestdep=%ERRORLEVEL% ECHO Result of windows dependency archive [%7ztestdep%] if NOT "%7ztestdep%" == "0" goto getDepFile goto processBuildStageA :processBuildStageA call CopyWindowsRuntimeDlls_2010.bat nopause rem setup the Visual Studio 2010 environment ECHO -------------------------------- ECHO Setting up Visual Studio 2010 environment vars... REM Ensure ultifds HP doesn't mess the build up SET Platform= if "%DevEnvDir%." == "." goto SETVCVARS GOTO SVNSECTION :SETVCVARS IF EXIST "%VS100COMNTOOLS%..\..\" GOTO VC_Common IF EXIST "\Program Files\Microsoft Visual Studio 10.0\" GOTO VC_32 IF EXIST "\Program Files (x86)\Microsoft Visual Studio 10.0\" GOTO VC_64 goto SVNSECTION :VC_Common call "%VS100COMNTOOLS%..\..\vc\vcvarsall.bat" goto SVNSECTION :VC_32 ECHO 32 bit Windows detected... call "\Program Files\Microsoft Visual Studio 10.0\vc\vcvarsall.bat" goto SVNSECTION :VC_64 ECHO 64 bit Windows detected... call "\Program Files (x86)\Microsoft Visual Studio 10.0\vc\vcvarsall.bat" goto SVNSECTION :SVNSECTION rem Update from SVN to latest rev ECHO -------------------------------- Echo Updating Code from SVN to latest Revision... svn update ..\..\ set SVNVERSION=. for /f "delims=" %%a in ('svnversion ..\..\ -n') do @set SVNVERSION=%%a ECHO Will build using SVN Revision: [%SVNVERSION%] rem pause ECHO -------------------------------- Echo Touching the build date/time file so we get proper build stamp rem touch ..\..\source\glest_game\facilities\game_util.cpp copy /b ..\..\source\glest_game\facilities\game_util.cpp +,, rem Build Mega-Glest in release mode ECHO -------------------------------- Echo Building Mega-Glest using Visual Studio 2010... set CL= del ..\..\source\glest_game\facilities\svnversion.h if not "%SVNVERSION%" == "." set CL=/DSVNVERSIONHEADER if not "%SVNVERSION%" == "." echo building with CL [%CL%] if not "%SVNVERSION%" == "." echo #define SVNVERSION "%SVNVERSION%" > ..\..\source\glest_game\facilities\svnversion.h if not "%SVNVERSION%" == "." copy /b ..\..\source\glest_game\facilities\game_util.cpp +,, set msBuildMaxCPU= SET BuildInParallel=false SET BuildInParallelCount= rem /m:%MultiprocMSBuildCount% if %NUMBER_OF_PROCESSORS% GTR 1 ( SET NumberOfProcessesToUseForBuild=2 SET BuildInParallel=true SET BuildInParallelCount=/m:2 SET msBuildMaxCPU=/maxcpucount) ECHO Found CPU Count [%NUMBER_OF_PROCESSORS%] BuildInParallel = [%BuildInParallel%] if "%2" == "rebuild" echo Doing a FULL REBUILD... rem if "%2" == "rebuild" msbuild /detailedsummary %msBuildMaxCPU% /p:BuildInParallel=%BuildInParallel% /p:Configuration=Release /t:Rebuild Glest_vc2010.sln if "%2" == "rebuild" msbuild %msBuildMaxCPU% %BuildInParallelCount% /p:Configuration=Release /t:Rebuild Glest_vc2010.sln rem if not "%2" == "rebuild" msbuild /detailedsummary %msBuildMaxCPU% /p:BuildInParallel=%BuildInParallel% /p:Configuration=Release Glest_vc2010.sln if not "%2" == "rebuild" msbuild %msBuildMaxCPU% %BuildInParallelCount% /p:Configuration=Release Glest_vc2010.sln rem pause execution so we can see the output before the batch file exits if not "%1" == "nopause" pause