CMAKE_MINIMUM_REQUIRED( VERSION 2.6.2 ) PROJECT( MegaGlest ) #SET(CMAKE_VERBOSE_MAKEFILE ON) # # *NOTE: For now we assume some variation of GCC Compiler (or MingW for Windows binaries) # VC++ users should not use CMake yet but rather the build-mg.bat file in mk/windoze # # build type defaults to release if(NOT DEFINED CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose build type: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel.") endif(NOT DEFINED CMAKE_BUILD_TYPE) # add additional CMake modules list(APPEND CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/mk/cmake/Modules) MESSAGE(STATUS "Build type for this compile will be: ${CMAKE_BUILD_TYPE}") ## Compiler flags IF(CMAKE_COMPILER_IS_GNUCXX OR MINGW) IF(CMAKE_COMPILER_IS_GNUCXX) MESSAGE(STATUS "Detected GNUC Compiler...") ELSEIF(MINGW) MESSAGE(STATUS "Detected MINGW Compiler...") ENDIF() if (NOT CMAKE_CONFIGURATION_TYPES AND NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE RelWithDebInfo) endif (NOT CMAKE_CONFIGURATION_TYPES AND NOT CMAKE_BUILD_TYPE) # Default compiler flags #SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s") ## Strip binary # For gcc warning options see: http://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html IF(NOT MINGW) # For tons of verbose warnings add: -Wall ADD_DEFINITIONS("-Wreturn-type -fno-strict-aliasing -frounding-math -fsignaling-nans -mfpmath=sse -msse -rdynamic") ELSE() ADD_DEFINITIONS("-Wreturn-type -fno-strict-aliasing -frounding-math -fsignaling-nans -mfpmath=sse -msse") ENDIF() #SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall") # Debug compiler flags SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -g3") # Release compiler flags SET(CMAKE_CXX_FLAGS_RELEASE "-O3 ${CMAKE_CXX_FLAGS_RELEASE} -O3 ") SET(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -s") ## Strip binary # Release with debug info compiler flags SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O3 ${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -g -O3 ") # Release minimum size compiler flags SET(CMAKE_CXX_FLAGS_MINSIZEREL "-O3 ${CMAKE_CXX_FLAGS_MINSIZEREL} -O3 ") SET(CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} -s") ## Strip binary OPTION(WANT_SVN_STAMP "use svn stamp" ON) IF(WANT_SVN_STAMP) # The stuff below gets SVN Global Revision # but ONLY when calling cmake! # the FindSubversion.cmake module is part of the standard distribution include(FindSubversion) # extract working copy information for SOURCE_DIR into MY_XXX variables Subversion_WC_INFO(${PROJECT_SOURCE_DIR} MG) #add_definitions(-DSVNVERSION="${MG_WC_REVISION}") ENDIF() SET(SVN_VERSION_CMD "-DSVNVERSION='\\\"${MG_WC_REVISION}\\\"'") IF(UNIX AND NOT APPLE) # We do some funky character escaping to get the right stuff written out to # the final Makefile so we get the SVN Global Revsion # SET(SVN_VERSION_CMD "-DSVNVERSION='\\\"`svnversion -n ${PROJECT_SOURCE_DIR}`\\\"'") ENDIF() SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${SVN_VERSION_CMD}") SET(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${SVN_VERSION_CMD}") SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${SVN_VERSION_CMD}") SET(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} ${SVN_VERSION_CMD}") # We do some funky character escaping to get the right stuff written out to # the final Makefile so we get the SVN Global Revsion # string(REPLACE "'" "\"" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}") string(REPLACE "'" "\"" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}") string(REPLACE "'" "\"" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}") string(REPLACE "'" "\"" CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL}") IF( CMAKE_BUILD_TYPE STREQUAL Debug ) message("CMAKE_CXX_FLAGS_DEBUG: ${CMAKE_CXX_FLAGS_DEBUG}") ELSEIF( CMAKE_BUILD_TYPE STREQUAL Release ) message("CMAKE_CXX_FLAGS_RELEASE: ${CMAKE_CXX_FLAGS_RELEASE}") ELSEIF( CMAKE_BUILD_TYPE STREQUAL RELWITHDEBINFO ) message("CMAKE_CXX_FLAGS_RELWITHDEBINFO: ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}") ELSEIF( CMAKE_BUILD_TYPE STREQUAL MINSIZEREL ) message("CMAKE_CXX_FLAGS_MINSIZEREL: ${CMAKE_CXX_FLAGS_MINSIZEREL}") ENDIF() # Win32 specific Compiler Flags IF(WIN32) ADD_DEFINITIONS("-D_WINDOWS -D_WIN32 -D_STDCALL_SUPPORTED -D_M_IX86 -DXML_LIBRARY -D_LIB -DUSE_STREFLOP -DSTREFLOP_SSE -DSTREFLOP_RANDOM_GEN_SIZE=32 -DLIBM_COMPILING_FLT32 -DCURL_STATICLIB") ELSE() ADD_DEFINITIONS("-DUSE_STREFLOP -DSTREFLOP_SSE -DSTREFLOP_RANDOM_GEN_SIZE=32 -DLIBM_COMPILING_FLT32 -DCURL_STATICLIB") ENDIF() ENDIF() IF(WIN32) SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} ${PROJECT_SOURCE_DIR}/source/win32_deps/lib ${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib) SET(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} ${PROJECT_SOURCE_DIR}/source/win32_deps/include ${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include ${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854 ${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/include ${PROJECT_SOURCE_DIR}/source/win32_deps/libogg-1.2.1/include ${PROJECT_SOURCE_DIR}/source/win32_deps/lua-5.1/src ${PROJECT_SOURCE_DIR}/source/win32_deps/jpeg-8b ${PROJECT_SOURCE_DIR}/source/win32_deps/lpng141 ${PROJECT_SOURCE_DIR}/source/win32_deps/zlib-1.2.5 ${PROJECT_SOURCE_DIR}/source/win32_deps/curl-7.21.3/include ${PROJECT_SOURCE_DIR}/source/win32_deps/SDL-1.2.x/include ${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/include) link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/lib) link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/xerces-c-src_2_8_0/lib) link_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/wxWidgets-2.8.10/lib) include_directories("${PROJECT_SOURCE_DIR}/source/win32_deps/Microsoft\ DirectX\ SDK \(November 2007\)/Include") include_directories(${PROJECT_SOURCE_DIR}/source/win32_deps/openal-soft-1.12.854/include) ENDIF() ADD_SUBDIRECTORY( source/shared_lib ) ADD_SUBDIRECTORY( source/glest_game ) #if(wxWidgets_FOUND) ADD_SUBDIRECTORY( source/glest_map_editor ) ADD_SUBDIRECTORY( source/g3d_viewer ) ADD_SUBDIRECTORY( source/configurator ) #else() # MESSAGE(STATUS "WARNING... the following game tools will NOT be built since we cannot find wxWidgets on this machine") # MESSAGE(STATUS "map editor, g3d viewer, configurator") #endif() ADD_SUBDIRECTORY( source/tools/glexemel ) IF(APPLE) include(mk/macosx/CMakeLists.txt) ENDIF(APPLE)