MegaGlest/docs/AUTHORS.source_code.txt

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MegaGlest Source Code Authors
Titus Tscharntke (info@titusgames.de)
Mark Vejvoda (www.soft-haus.com - mark_vejvoda@hotmail.com)
* The MegaGlest Team *
Programmers: Titus Tscharntke (titi)
Mark Vejvoda (SoftCoder)
Website: http://megaglest.org/
E-mail: contact@megaglest.org
MegaGlest is a fork of Glest. Without the inspiring work by the original Glest
developers and contributors, MegaGlest would not have been possible.
* The Glest Team *
Programmer: Martiño Figueroa
Sound artist: Jose Luis González
2D and 3D artist: Tucho Fernández
2D artist and web: José Zanni
SDL port: Matze Braun
Animation: Félix Menéndez
3D artist: Marcos Caruncho
Website: http://glest.org
E-mail: contact_game@glest.org
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ACKs
This product includes the following 3rd party software:
- Software developed by the
Apache Software Foundation (http://www.apache.org/).
- Xiph.org's Vorbis software CODEC implementation.
- modified version of Feathery FTP by Andreas Martin
(https://sourceforge.net/projects/feathery/)
- libvlc (http://www.videolan.org/vlc/libvlc.html)
- libcurl (http://curl.haxx.se/libcurl/)
- libpng (http://www.libpng.org/pub/png/libpng.html)
- libjpeg (http://www.ijg.org/)
- wxwidgets (http://www.wxwidgets.org/)
- lua (http://www.lua.org/download.html)
- openal (http://connect.creativelabs.com/openal/default.aspx)
- zlib (http://www.zlib.net/)
We would like to thank the developers of these softwares and libraries, their
prior work makes developing MegaGlest fun.