MegaGlest/source/glest_game/facilities/logger.cpp

355 lines
11 KiB
C++

// ==============================================================
// This file is part of Glest (www.glest.org)
//
// Copyright (C) 2001-2008 Martiño Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "logger.h"
#include "util.h"
#include "renderer.h"
#include "properties.h"
#include "sound_renderer.h"
#include "core_data.h"
#include "metrics.h"
#include "lang.h"
#include "graphics_interface.h"
#include "game_constants.h"
#include "game_util.h"
#include "platform_util.h"
#include "leak_dumper.h"
using namespace std;
using namespace Shared::Graphics;
using namespace Shared::Util;
namespace Glest{ namespace Game{
// =====================================================
// class Logger
// =====================================================
const int Logger::logLineCount= 15;
// ===================== PUBLIC ========================
Logger::Logger() : buttonCancel("Logger","buttonCancel"), buttonNextHint("Logger","buttonCancel") {
progress = 0;
string logs_path = getGameReadWritePath(GameConstants::path_logs_CacheLookupKey);
if(logs_path != "") {
fileName= logs_path + "log.txt";
}
else {
string userData = Config::getInstance().getString("UserData_Root","");
if(userData != "") {
endPathWithSlash(userData);
}
fileName= userData + "log.txt";
}
loadingTexture=NULL;
gameHintToShow="";
showProgressBar = false;
displayColor=Vec4f(1.f,1.f,1.f,0.1f);
cancelSelected = false;
buttonCancel.setEnabled(false);
buttonNextHint.setEnabled(false);
}
Logger::~Logger() {
}
Logger & Logger::getInstance() {
static Logger logger;
return logger;
}
void Logger::add(const string str, bool renderScreen, const string statusText) {
#ifdef WIN32
FILE *f= _wfopen(utf8_decode(fileName).c_str(), L"at+");
#else
FILE *f = fopen(fileName.c_str(), "at+");
#endif
if(f != NULL){
fprintf(f, "%s\n", str.c_str());
fclose(f);
}
this->current= str;
this->statusText = statusText;
if(renderScreen == true && GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false) {
renderLoadingScreen();
}
}
void Logger::clear() {
string s = "Log file\n";
#ifdef WIN32
FILE *f= _wfopen(utf8_decode(fileName).c_str(), L"wt+");
#else
FILE *f= fopen(fileName.c_str(), "wt+");
#endif
if(f == NULL){
throw megaglest_runtime_error("Error opening log file" + fileName);
}
fprintf(f, "%s", s.c_str());
fprintf(f, "\n");
fclose(f);
}
void Logger::loadLoadingScreen(string filepath) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(filepath == "") {
loadingTexture = NULL;
}
else {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] filepath = [%s]\n",__FILE__,__FUNCTION__,__LINE__,filepath.c_str());
loadingTexture = Renderer::findTexture(filepath);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
Lang &lang = Lang::getInstance();
buttonCancel.setText(lang.getString("Cancel"));
}
void Logger::loadGameHints(string filePathEnglish,string filePathTranslation,bool clearList) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if((filePathEnglish == "") || (filePathTranslation == "")) {
return;
}
else {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] filePathEnglish = [%s]\n filePathTranslation = [%s]\n",__FILE__,__FUNCTION__,__LINE__,filePathEnglish.c_str(),filePathTranslation.c_str());
gameHints.load(filePathEnglish,clearList);
gameHintsTranslation.load(filePathTranslation,clearList);
showNextHint();
Lang &lang = Lang::getInstance();
buttonNextHint.setText(lang.getString("ShowNextHint","",true));
buttonCancel.setText(lang.getString("Cancel"));
GraphicComponent::applyAllCustomProperties("Loading");
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
}
void Logger::showNextHint() {
string key=gameHints.getRandomKey(true);
string tmpString=gameHintsTranslation.getString(key,"");
if(tmpString!=""){
gameHintToShow=tmpString;
}
else {
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] key [%s] not found for [%s] hint translation\n",__FILE__,__FUNCTION__,__LINE__,key.c_str(),Lang::getInstance().getLanguage().c_str());
tmpString=gameHints.getString(key,"");
if(tmpString!=""){
gameHintToShow=tmpString;
}
else {
gameHintToShow="Problems to resolve hint key '"+key+"'";
}
}
replaceAll(gameHintToShow, "\\n", "\n");
Config &configKeys = Config::getInstance(std::pair<ConfigType,ConfigType>(cfgMainKeys,cfgUserKeys));
vector<pair<string,string> > mergedKeySettings = configKeys.getMergedProperties();
for(unsigned int j = 0; j < mergedKeySettings.size(); ++j) {
pair<string,string> &property = mergedKeySettings[j];
replaceAll(gameHintToShow, "#"+property.first+"#", property.second);
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
void Logger::clearHints() {
gameHintToShow="";
gameHints.clear();
gameHintsTranslation.clear();
}
void Logger::handleMouseClick(int x, int y) {
if(buttonCancel.getEnabled() == true) {
if(buttonCancel.mouseClick(x, y)) {
cancelSelected = true;
}
}
if(buttonNextHint.getEnabled() == true && buttonNextHint.mouseClick(x,y) == true) {
showNextHint();
//buttonNextHint.setLighted(false);
SoundRenderer &soundRenderer= SoundRenderer::getInstance();
CoreData &coreData= CoreData::getInstance();
soundRenderer.playFx(coreData.getClickSoundC());
}
}
// ==================== PRIVATE ====================
void Logger::renderLoadingScreen() {
Renderer &renderer= Renderer::getInstance();
CoreData &coreData= CoreData::getInstance();
const Metrics &metrics= Metrics::getInstance();
//3d
//renderer.reset3d();
//renderer.clearZBuffer();
renderer.reset2d();
renderer.clearBuffers();
if(loadingTexture == NULL) {
renderer.renderBackground(CoreData::getInstance().getBackgroundTexture());
}
else {
renderer.renderBackground(loadingTexture);
}
if(showProgressBar == true) {
if(Renderer::renderText3DEnabled) {
renderer.renderProgressBar3D(
progress,
metrics.getVirtualW() / 4,
59 * metrics.getVirtualH() / 100,
coreData.getDisplayFontSmall3D(),
500,""); // no string here, because it has to be language specific and does not give much information
}
else {
renderer.renderProgressBar(
progress,
metrics.getVirtualW() / 4,
59 * metrics.getVirtualH() / 100,
coreData.getDisplayFontSmall(),
500,""); // no string here, because it has to be language specific and does not give much information
}
}
int xLocation = metrics.getVirtualW() / 4;
if(Renderer::renderText3DEnabled) {
renderer.renderTextShadow3D(
state, coreData.getMenuFontBig3D(), displayColor,
xLocation,
65 * metrics.getVirtualH() / 100, false);
renderer.renderTextShadow3D(
current, coreData.getMenuFontNormal3D(), displayColor,
xLocation,
62 * metrics.getVirtualH() / 100, false);
if(this->statusText != "") {
renderer.renderTextShadow3D(
this->statusText, coreData.getMenuFontNormal3D(), displayColor,
xLocation,
56 * metrics.getVirtualH() / 100, false);
}
}
else {
renderer.renderTextShadow(
state, coreData.getMenuFontBig(), displayColor,
xLocation,
65 * metrics.getVirtualH() / 100, false);
renderer.renderTextShadow(
current, coreData.getMenuFontNormal(), displayColor,
xLocation,
62 * metrics.getVirtualH() / 100, false);
if(this->statusText != "") {
renderer.renderTextShadow(
this->statusText, coreData.getMenuFontNormal(), displayColor,
xLocation,
56 * metrics.getVirtualH() / 100, false);
}
}
if(gameHintToShow != "") {
Lang &lang = Lang::getInstance();
string hintText = lang.getString("Hint","",true);
char szBuf[8096]="";
snprintf(szBuf,8096,hintText.c_str(),gameHintToShow.c_str());
hintText = szBuf;
if(Renderer::renderText3DEnabled) {
int xLocationHint = (metrics.getVirtualW() / 2) - (coreData.getMenuFontBig3D()->getMetrics()->getTextWidth(hintText) / 2);
renderer.renderTextShadow3D(
hintText, coreData.getMenuFontBig3D(), displayColor,
//xLocation*1.5f,
xLocationHint,
90 * metrics.getVirtualH() / 100, false);
}
else {
int xLocationHint = (metrics.getVirtualW() / 2) - (coreData.getMenuFontBig()->getMetrics()->getTextWidth(hintText) / 2);
renderer.renderTextShadow(
hintText, coreData.getMenuFontBig(), displayColor,
//xLocation*1.5f,
xLocationHint,
90 * metrics.getVirtualH() / 100, false);
}
//Show next Hint
if(buttonNextHint.getEnabled() == false) {
buttonNextHint.init((metrics.getVirtualW() / 2) - (175 / 2), 90 * metrics.getVirtualH() / 100 + 20, 175);
buttonNextHint.setText(lang.getString("ShowNextHint","",true));
buttonNextHint.setEnabled(true);
buttonNextHint.setVisible(true);
buttonNextHint.setEditable(true);
}
renderer.renderButton(&buttonNextHint);
/*
if(Renderer::renderText3DEnabled) {
int xLocationHint = (metrics.getVirtualW() / 2) - (coreData.getMenuFontBig3D()->getMetrics()->getTextWidth(hintText) / 2);
renderer.renderText3D(
lang.getString("ShowNextHint","",true), coreData.getMenuFontNormal3D(), nextHintTitleColor,
//xLocation*1.5f,
xLocationHint,
93 * metrics.getVirtualH() / 100, false);
}
else {
int xLocationHint = (metrics.getVirtualW() / 2) - (coreData.getMenuFontBig()->getMetrics()->getTextWidth(hintText) / 2);
renderer.renderText(
lang.getString("ShowNextHint","",true), coreData.getMenuFontNormal(), nextHintTitleColor,
//xLocation*1.5f,
xLocationHint,
93 * metrics.getVirtualH() / 100, false);
}
*/
}
if(buttonCancel.getEnabled() == true) {
renderer.renderButton(&buttonCancel);
}
renderer.swapBuffers();
}
void Logger::setCancelLoadingEnabled(bool value) {
Lang &lang= Lang::getInstance();
const Metrics &metrics= Metrics::getInstance();
//string containerName = "logger";
//buttonCancel.registerGraphicComponent(containerName,"buttonCancel");
buttonCancel.init((metrics.getVirtualW() / 2) - (125 / 2), 50 * metrics.getVirtualH() / 100, 125);
buttonCancel.setText(lang.getString("Cancel"));
buttonCancel.setEnabled(value);
//GraphicComponent::applyAllCustomProperties(containerName);
}
}}//end namespace