MegaGlest/source/glest_game/type_instances/upgrade.cpp

286 lines
7.9 KiB
C++

// ==============================================================
// This file is part of Glest (www.glest.org)
//
// Copyright (C) 2001-2008 Martiño Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "upgrade.h"
#include <stdexcept>
#include "unit.h"
#include "util.h"
#include "upgrade_type.h"
#include "conversion.h"
#include "faction.h"
#include "faction_type.h"
#include "leak_dumper.h"
using namespace std;
using namespace Shared::Util;
namespace Glest{ namespace Game{
// =====================================================
// class Upgrade
// =====================================================
Upgrade::Upgrade() {
state= usUpgrading;
this->factionIndex= -1;
this->type= NULL;
}
Upgrade::Upgrade(const UpgradeType *type, int factionIndex) {
state= usUpgrading;
this->factionIndex= factionIndex;
this->type= type;
}
// ============== get ==============
UpgradeState Upgrade::getState() const {
return state;
}
int Upgrade::getFactionIndex() const {
return factionIndex;
}
const UpgradeType * Upgrade::getType() const {
return type;
}
// ============== set ==============
void Upgrade::setState(UpgradeState state) {
this->state= state;
}
std::string Upgrade::toString() const {
std::string result = "";
result += " state = " + intToStr(state) + " factionIndex = " + intToStr(factionIndex);
if(type != NULL) {
result += " type = " + type->getReqDesc(false);
}
return result;
}
void Upgrade::saveGame(XmlNode *rootNode) {
std::map<string,string> mapTagReplacements;
XmlNode *upgradeNode = rootNode->addChild("Upgrade");
upgradeNode->addAttribute("state",intToStr(state), mapTagReplacements);
upgradeNode->addAttribute("factionIndex",intToStr(factionIndex), mapTagReplacements);
upgradeNode->addAttribute("type",type->getName(), mapTagReplacements);
}
Upgrade * Upgrade::loadGame(const XmlNode *rootNode,Faction *faction) {
Upgrade *newUpgrade = new Upgrade();
const XmlNode *upgradeNode = rootNode;
//description = upgrademanagerNode->getAttribute("description")->getValue();
newUpgrade->state = static_cast<UpgradeState>(upgradeNode->getAttribute("state")->getIntValue());
newUpgrade->factionIndex = upgradeNode->getAttribute("factionIndex")->getIntValue();
string unitTypeName = upgradeNode->getAttribute("type")->getValue();
newUpgrade->type = faction->getType()->getUpgradeType(unitTypeName);
return newUpgrade;
}
// =====================================================
// class UpgradeManager
// =====================================================
UpgradeManager::~UpgradeManager() {
upgradesLookup.clear();
deleteValues(upgrades.begin(), upgrades.end());
}
void UpgradeManager::startUpgrade(const UpgradeType *upgradeType, int factionIndex) {
Upgrade *upgrade = new Upgrade(upgradeType, factionIndex);
upgrades.push_back(upgrade);
upgradesLookup[upgradeType] = (int)upgrades.size()-1;
}
void UpgradeManager::cancelUpgrade(const UpgradeType *upgradeType) {
map<const UpgradeType *,int>::iterator iterFind = upgradesLookup.find(upgradeType);
if(iterFind != upgradesLookup.end()) {
if(iterFind->second >= (int)upgrades.size()) {
char szBuf[8096]="";
snprintf(szBuf,8096,"Error canceling upgrade, iterFind->second >= upgrades.size() - [%d] : [%d]",iterFind->second,(int)upgrades.size());
throw megaglest_runtime_error("Error canceling upgrade, upgrade not found in upgrade manager");
}
int eraseIndex = iterFind->second;
upgrades.erase(upgrades.begin() + eraseIndex);
upgradesLookup.erase(upgradeType);
for(map<const UpgradeType *,int>::iterator iterMap = upgradesLookup.begin();
iterMap != upgradesLookup.end(); ++iterMap) {
if(iterMap->second >= (int)upgrades.size()) {
iterMap->second--;
}
if(iterMap->second < 0) {
upgradesLookup.erase(iterMap->first);
}
}
}
else {
throw megaglest_runtime_error("Error canceling upgrade, upgrade not found in upgrade manager");
}
/*
Upgrades::iterator it;
for(it=upgrades.begin(); it!=upgrades.end(); it++){
if((*it)->getType()==upgradeType){
break;
}
}
if(it!=upgrades.end()){
upgrades.erase(it);
}
else{
throw megaglest_runtime_error("Error canceling upgrade, upgrade not found in upgrade manager");
}
*/
}
void UpgradeManager::finishUpgrade(const UpgradeType *upgradeType) {
map<const UpgradeType *,int>::iterator iterFind = upgradesLookup.find(upgradeType);
if(iterFind != upgradesLookup.end()) {
upgrades[iterFind->second]->setState(usUpgraded);
}
else {
throw megaglest_runtime_error("Error finishing upgrade, upgrade not found in upgrade manager");
}
/*
Upgrades::iterator it;
for(it=upgrades.begin(); it!=upgrades.end(); it++){
if((*it)->getType()==upgradeType){
break;
}
}
if(it!=upgrades.end()){
(*it)->setState(usUpgraded);
}
else{
throw megaglest_runtime_error("Error finishing upgrade, upgrade not found in upgrade manager");
}
*/
}
bool UpgradeManager::isUpgradingOrUpgraded(const UpgradeType *upgradeType) const {
if(upgradesLookup.find(upgradeType) != upgradesLookup.end()) {
return true;
}
return false;
/*
Upgrades::const_iterator it;
for(it= upgrades.begin(); it!=upgrades.end(); it++){
if((*it)->getType()==upgradeType){
return true;
}
}
return false;
*/
}
bool UpgradeManager::isUpgraded(const UpgradeType *upgradeType) const {
map<const UpgradeType *,int>::const_iterator iterFind = upgradesLookup.find(upgradeType);
if(iterFind != upgradesLookup.end()) {
return (upgrades[iterFind->second]->getState() == usUpgraded);
}
return false;
/*
for(Upgrades::const_iterator it= upgrades.begin(); it!=upgrades.end(); it++){
if((*it)->getType()==upgradeType && (*it)->getState()==usUpgraded){
return true;
}
}
return false;
*/
}
bool UpgradeManager::isUpgrading(const UpgradeType *upgradeType) const {
map<const UpgradeType *,int>::const_iterator iterFind = upgradesLookup.find(upgradeType);
if(iterFind != upgradesLookup.end()) {
return (upgrades[iterFind->second]->getState() == usUpgrading);
}
return false;
/*
for(Upgrades::const_iterator it= upgrades.begin(); it!=upgrades.end(); it++){
if((*it)->getType()==upgradeType && (*it)->getState()==usUpgrading){
return true;
}
}
return false;
*/
}
void UpgradeManager::computeTotalUpgrade(const Unit *unit, TotalUpgrade *totalUpgrade) const {
totalUpgrade->reset();
for(Upgrades::const_iterator it= upgrades.begin(); it!=upgrades.end(); ++it) {
if((*it)->getFactionIndex() == unit->getFactionIndex()
&& (*it)->getType()->isAffected(unit->getType())
&& (*it)->getState()==usUpgraded)
totalUpgrade->sum((*it)->getType(), unit);
}
}
std::string UpgradeManager::toString() const {
std::string result = "UpgradeCount: " + intToStr(this->getUpgradeCount());
for(int idx = 0; idx < (int)upgrades.size(); idx++) {
result += " index = " + intToStr(idx) + " " + upgrades[idx]->toString();
}
return result;
}
void UpgradeManager::saveGame(XmlNode *rootNode) {
//std::map<string,string> mapTagReplacements;
XmlNode *upgrademanagerNode = rootNode->addChild("UpgradeManager");
for(unsigned int i = 0; i < upgrades.size(); ++i) {
upgrades[i]->saveGame(upgrademanagerNode);
}
// Upgrades upgrades;
// UgradesLookup upgradesLookup;
}
void UpgradeManager::loadGame(const XmlNode *rootNode,Faction *faction) {
const XmlNode *upgrademanagerNode = rootNode->getChild("UpgradeManager");
//description = upgrademanagerNode->getAttribute("description")->getValue();
vector<XmlNode *> upgradeNodeList = upgrademanagerNode->getChildList("Upgrade");
for(unsigned int i = 0; i < upgradeNodeList.size(); ++i) {
XmlNode *node = upgradeNodeList[i];
Upgrade *newUpgrade = Upgrade::loadGame(node,faction);
upgrades.push_back(newUpgrade);
upgradesLookup[newUpgrade->getType()] = (int)upgrades.size()-1;
}
}
}}// end namespace