MegaGlest/source/shared_lib/include/graphics
titiger 69b379201c revert "only selectable"
Because the same effect can be done with an object or plane with fully
transparent texture.
2021-04-10 22:43:28 +02:00
..
gl Editor: Brush preview and Shift-Key for filling brush 2021-03-19 16:06:38 +01:00
BMPReader.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
FileReader.h Cosmetics 2015-06-10 12:02:45 +02:00
ImageReaders.h - updated windows build for sdl2 2015-10-17 17:58:25 -07:00
JPGReader.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
PNGReader.h - added percentage support for min / map hp on damage particles 2011-07-01 23:13:55 +00:00
TGAReader.h - added percentage support for min / map hp on damage particles 2011-07-01 23:13:55 +00:00
buffer.h Cosmetics 2015-06-10 12:02:45 +02:00
camera.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
context.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
font.h Fix issue #116 - when fonts deleted and reloaded signal back immediately to all registered controls to refresh their font 2017-01-30 11:20:01 -08:00
font_manager.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
font_text.h - bug fixes and patches from hasufell related to: 2012-11-14 19:20:08 +00:00
graphics_factory.h moved model constructor always behind factory 2013-12-05 21:28:20 +01:00
graphics_interface.h Editor: Brush preview and Shift-Key for filling brush 2021-03-19 16:06:38 +01:00
interpolation.h merging in all Will's changes 2013-11-29 02:12:34 +01:00
math_util.h revert most doubles back to float and truncate at 6 decimals 2013-10-03 00:17:51 +00:00
matrix.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
model.h revert "only selectable" 2021-04-10 22:43:28 +02:00
model_header.h revert "only selectable" 2021-04-10 22:43:28 +02:00
model_manager.h Start to abstract model 2013-12-05 16:17:41 +01:00
model_renderer.h fixed double-sided switch and only-selectable 2021-04-05 23:32:17 +02:00
particle.h Fix for meshBound Particles 2014-12-26 20:51:37 +01:00
particle_renderer.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
pixmap.h - more code cleanup based on cppcheck results and valgrind 2013-12-22 22:53:26 -08:00
quaternion.h more render improvements 2013-06-12 06:14:55 +00:00
shader.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
shader_manager.h - cleanup of masterserver global flag 2011-12-02 22:04:02 +00:00
text_renderer.h - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
texture.h - more code cleanup based on cppcheck results and valgrind 2013-12-22 22:53:26 -08:00
texture_manager.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
vec.h - finally fixing issue #102 (bad cell visible handling when fog of war turned off) 2016-05-27 16:15:27 -07:00
video_player.h first steps for sdl2 ( still many compile errors ) 2015-09-29 01:30:28 +02:00