02e0a1302f
#1: AI does not try to harvest resources that the unit cannot yet harvest (could be an upgrade required) #2: AI no longer tries to expand near resources that they are not yet able to harvest. (found using RealtimeFreaks test mod and map). This makes for a more aggresive CPU in scenarios where there are additional resource types since they expand much more quickly. |
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.. | ||
command.cpp | ||
command.h | ||
faction.cpp | ||
faction.h | ||
object.cpp | ||
object.h | ||
resource.h | ||
unit.cpp | ||
unit.h | ||
upgrade.cpp | ||
upgrade.h |