MegaGlest/source/glest_map_editor/program.cpp

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// ==============================================================
// This file is part of Glest (www.glest.org)
//
// Copyright (C) 2001-2008 Marti<74>o Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "program.h"
#include "util.h"
#include <iostream>
using namespace Shared::Util;
namespace MapEditor {
////////////////////////////
// class UndoPoint
////////////////////////////
int UndoPoint::w = 0;
int UndoPoint::h = 0;
UndoPoint::UndoPoint()
: change(ctNone)
, surface(0)
, object(0)
, resource(0)
, height(0) {
w = Program::map->getW();
h = Program::map->getH();
}
/*
UndoPoint::UndoPoint(ChangeType change) {
w = Program::map->getW();
h = Program::map->getH();
init(change);
}*/
void UndoPoint::init(ChangeType change) {
this->change = change;
switch (change) {
// Back up everything
case ctAll:
// Back up heights
case ctHeight:
case ctGradient:
// Build an array of heights from the map
//std::cout << "Building an array of heights to use for our UndoPoint" << std::endl;
height = new float[w * h];
for (int i = 0; i < w; ++i) {
for (int j = 0; j < h; ++j) {
height[j * w + i] = Program::map->getHeight(i, j);
}
}
//std::cout << "Built the array" << std::endl;
if (change != ctAll) break;
// Back up surfaces
case ctSurface:
surface = new int[w * h];
for (int i = 0; i < w; ++i) {
for (int j = 0; j < h; ++j) {
surface[j * w + i] = Program::map->getSurface(i, j);
}
}
if (change != ctAll) break;
// Back up both objects and resources if either changes
case ctObject:
case ctResource:
object = new int[w * h];
for (int i = 0; i < w; ++i) {
for (int j = 0; j < h; ++j) {
object[j * w + i] = Program::map->getObject(i, j);
}
}
resource = new int[w * h];
for (int i = 0; i < w; ++i) {
for (int j = 0; j < h; ++j) {
resource[j * w + i] = Program::map->getResource(i, j);
}
}
break;
}
}
UndoPoint::~UndoPoint() {
delete [] height;
delete [] resource;
delete [] object;
delete [] surface;
}
void UndoPoint::revert() {
//std::cout << "attempting to revert last changes to " << undoID << std::endl;
switch (change) {
// Revert Everything
case ctAll:
// Revert Heights
case ctHeight:
case ctGradient:
// Restore the array of heights to the map
//std::cout << "attempting to restore the height array" << std::endl;
for (int i = 0; i < w; i++) {
for (int j = 0; j < h; j++) {
Program::map->setHeight(i, j, height[j * w + i]);
}
}
if (change != ctAll) break;
// Revert surfaces
case ctSurface:
//std::cout << "attempting to restore the surface array" << std::endl;
for (int i = 0; i < w; i++) {
for (int j = 0; j < h; j++) {
Program::map->setSurface(i, j, static_cast<MapSurfaceType>(surface[j * w + i]));
}
}
if (change != ctAll) break;
// Revert objects and resources
case ctObject:
case ctResource:
for (int i = 0; i < w; i++) {
for (int j = 0; j < h; j++) {
Program::map->setObject(i, j, object[j * w + i]);
}
}
for (int i = 0; i < w; i++) {
for (int j = 0; j < h; j++) {
Program::map->setResource(i, j, resource[j * w + i]);
}
}
break;
}
//std::cout << "reverted changes (we hope)" << std::endl;
}
// ===============================================
// class Program
// ===============================================
MapPreview *Program::map = NULL;
Program::Program(int w, int h) {
cellSize = 6;
ofsetX = 0;
ofsetY = 0;
map = new MapPreview();
renderer.initMapSurface(w, h);
}
Program::~Program() {
delete map;
}
int Program::getObject(int x, int y) {
int i=(x - ofsetX) / cellSize;
int j= (y + ofsetY) / cellSize;
if (map->inside(i, j)) {
return map->getObject(i,j);
}
else{
return 0;
}
}
int Program::getResource(int x, int y) {
int i=(x - ofsetX) / cellSize;
int j= (y + ofsetY) / cellSize;
if (map->inside(i, j)) {
return map->getResource(i,j);
}
else{
return 0;
}
}
void Program::glestChangeMapHeight(int x, int y, int Height, int radius) {
map->glestChangeHeight((x - ofsetX) / cellSize, (y + ofsetY) / cellSize, Height, radius);
}
void Program::pirateChangeMapHeight(int x, int y, int Height, int radius) {
map->pirateChangeHeight((x - ofsetX) / cellSize, (y + ofsetY) / cellSize, Height, radius);
}
void Program::changeMapSurface(int x, int y, int surface, int radius) {
map->changeSurface((x - ofsetX) / cellSize, (y + ofsetY) / cellSize, static_cast<MapSurfaceType>(surface), radius);
}
void Program::changeMapObject(int x, int y, int object, int radius) {
map->changeObject((x - ofsetX) / cellSize, (y + ofsetY) / cellSize, object, radius);
}
void Program::changeMapResource(int x, int y, int resource, int radius) {
map->changeResource((x - ofsetX) / cellSize, (y + ofsetY) / cellSize, resource, radius);
}
void Program::changeStartLocation(int x, int y, int player) {
map->changeStartLocation((x - ofsetX) / cellSize, (y + ofsetY) / cellSize, player);
}
void Program::setUndoPoint(ChangeType change) {
if (change == ctLocation) return;
undoStack.push(UndoPoint());
undoStack.top().init(change);
redoStack.clear();
}
bool Program::undo() {
if (undoStack.empty()) {
return false;
}
// push current state onto redo stack
redoStack.push(UndoPoint());
redoStack.top().init(undoStack.top().getChange());
undoStack.top().revert();
undoStack.pop();
return true;
}
bool Program::redo() {
if (redoStack.empty()) {
return false;
}
// push current state onto undo stack
undoStack.push(UndoPoint());
undoStack.top().init(redoStack.top().getChange());
redoStack.top().revert();
redoStack.pop();
return true;
}
void Program::renderMap(int w, int h) {
renderer.renderMap(map, ofsetX, ofsetY, w, h, cellSize);
}
void Program::setRefAlt(int x, int y) {
map->setRefAlt((x - ofsetX) / cellSize, (y + ofsetY) / cellSize);
}
void Program::flipX() {
map->flipX();
}
void Program::flipY() {
map->flipY();
}
void Program::mirrorX() { // copy left to right
int w=map->getW();
int h=map->getH();
for (int i = 0; i < w/2; i++) {
for (int j = 0; j < h; j++) {
map->copyXY(w-i-1,j , i,j);
}
}
}
void Program::mirrorY() { // copy top to bottom
int w=map->getW();
int h=map->getH();
for (int i = 0; i < w; i++) {
for (int j = 0; j < h/2; j++) {
map->copyXY(i,h-j-1 , i,j);
}
}
}
void Program::mirrorXY() { // copy leftbottom to topright, can handle non-sqaure maps
int w=map->getW();
int h=map->getH();
if (h==w) {
for (int i = 0; i < w-1; i++) {
for (int j = i+1; j < h; j++) {
map->copyXY(j,i , i,j);
}
}
}
// Non-sqaure maps:
else if (h < w) { // copy horizontal strips
int s=w/h; // 2 if twice as wide as heigh
for (int i = 0; i < w/s-1; i++) {
for (int j = i+1; j < h; j++) {
for (int p = 0; p < s; p++) map->copyXY(j*s+p,i , i*s+p,j);
}
}
}
else { // copy vertical strips
int s=h/w; // 2 if twice as heigh as wide
for (int i = 0; i < w-1; i++) {
for (int j = i+1; j < h/s; j++) {
for (int p = 0; p < s; p++) map->copyXY(j,i*s+p , i,j*s+p);
}
}
}
}
void Program::rotatecopyX() {
int w=map->getW();
int h=map->getH();
for (int i = 0; i < w/2; i++) {
for (int j = 0; j < h; j++) {
map->copyXY(w-i-1,h-j-1 , i,j);
}
}
}
void Program::rotatecopyY() {
int w=map->getW();
int h=map->getH();
for (int i = 0; i < w; i++) {
for (int j = 0; j < h/2; j++) {
map->copyXY(w-i-1,h-j-1 , i,j);
}
}
}
void Program::rotatecopyXY() {
int w=map->getW();
int h=map->getH();
int sw=w/h; if(sw<1) sw=1; // x-squares per y
int sh=h/w; if(sh<1) sh=1; // y-squares per x
if (sh==1)
for (int j = 0; j < h-1; j++) { // row by row!
for (int i = j*sw; i < w; i++) {
map->copyXY(i,j , w-i-1,h-j-1);
}
}
else
for (int i = 0; i <w; i++) { // column for colum!
for (int j = h-1-i*sh; j >= 0; j--) {
map->copyXY(w-i-1,j , i,h-j-1);
}
}
}
void Program::rotatecopyCorner() { // rotate top left 1/4 to top right 1/4
int w=map->getW();
int h=map->getH();
if (h==w) {
for (int i = 0; i < w/2; i++) {
for (int j = 0; j < h/2; j++) {
map->copyXY(w-j-1,i , i,j);
}
}
}
// Non-sqaure maps:
else if (h < w) { // copy horizontal strips
int s=w/h; // 2 if twice as wide as heigh
for (int i = 0; i < w/s/2; i++) {
for (int j = 0; j < h/2; j++) {
for (int p = 0; p < s; p++) map->copyXY(w-j*s-1-p,i , i*s+p,j);
}
}
}
else { // copy vertical strips
int s=h/w; // 2 if twice as heigh as wide
for (int i = 0; i < w/2; i++) {
for (int j = 0; j < h/s/2; j++) {
for (int p = 0; p < s; p++) map->copyXY(w-j-1,i*s+p , i,j*s+p);
}
}
}
}
void Program::randomizeMapHeights() {
map->randomizeHeights();
}
void Program::randomizeMap() {
map->randomize();
}
void Program::switchMapSurfaces(int surf1, int surf2) {
map->switchSurfaces(static_cast<MapSurfaceType>(surf1), static_cast<MapSurfaceType>(surf2));
}
void Program::reset(int w, int h, int alt, int surf) {
undoStack.clear();
redoStack.clear();
map->reset(w, h, (float) alt, static_cast<MapSurfaceType>(surf));
}
void Program::resize(int w, int h, int alt, int surf) {
map->resize(w, h, (float) alt, static_cast<MapSurfaceType>(surf));
}
void Program::resetFactions(int maxFactions) {
map->resetFactions(maxFactions);
}
bool Program::setMapTitle(const string &title) {
if (map->getTitle() != title) {
map->setTitle(title);
return true;
}
return false;
}
bool Program::setMapDesc(const string &desc) {
if (map->getDesc() != desc) {
map->setDesc(desc);
return true;
}
return false;
}
bool Program::setMapAuthor(const string &author) {
if (map->getAuthor() != author) {
map->setAuthor(author);
return true;
}
return false;
}
void Program::setOfset(int x, int y) {
ofsetX += x;
ofsetY -= y;
}
void Program::incCellSize(int i) {
int minInc = 2 - cellSize;
if (i < minInc) {
i = minInc;
}
cellSize += i;
ofsetX -= (map->getW() * i) / 2;
ofsetY += (map->getH() * i) / 2;
}
void Program::resetOfset() {
ofsetX = 0;
ofsetY = 0;
cellSize = 6;
}
void Program::setMapAdvanced(int altFactor, int waterLevel) {
map->setAdvanced(altFactor, waterLevel);
}
void Program::loadMap(const string &path) {
undoStack.clear();
redoStack.clear();
map->loadFromFile(path);
}
void Program::saveMap(const string &path) {
map->saveToFile(path);
}
}// end namespace