MegaGlest/source/shared_lib/include/util/conversion.h
Mark Vejvoda 085d4e4bfe - added more debug statements to try to track beta bugs
- added safer customization of ini files
- added ability to customize game keys
- added more error checking for ogg file loading
- added faction loader progress
- added a few more thread protections on custom menu
2010-06-12 18:27:39 +00:00

40 lines
1.1 KiB
C++

// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Martio Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#ifndef _SHARED_UTIL_CONVERSION_H_
#define _SHARED_UTIL_CONVERSION_H_
#include <string>
using std::string;
namespace Shared { namespace Util {
bool strToBool(const string &s);
int strToInt(const string &s);
float strToFloat(const string &s);
bool strToBool(const string &s, bool *b);
bool strToInt(const string &s, int *i);
bool strToFloat(const string &s, float *f);
string boolToStr(bool b);
string intToStr(int i);
string intToHex(int i);
string floatToStr(float f,int precsion=2);
string doubleToStr(double f,int precsion=2);
bool IsNumeric(const char *p, bool allowNegative=true);
}}//end namespace
#endif