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0ad84a6920
MegaGlest
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Mark Vejvoda
0ad84a6920
- stupid stupid stupid Microsoft, I CANNOT BELEIVE IT THIS TIME!!! They broke their STL implementation in VC++ 2010! This fixes a problem using the inserter class.
...
see:
http://code.google.com/p/angel-engine/issues/detail?id=34
2011-04-05 05:43:30 +00:00
..
configurator
- updates to codeblocks so win32 debug builds ok and cleanup of cmake that was using settings that compiler did not use
2011-01-08 00:42:12 +00:00
g3d_viewer
- updated g3dviewer and map editor to default to the userdata folder areas
2011-04-05 04:49:48 +00:00
glest_game
- stupid stupid stupid Microsoft, I CANNOT BELEIVE IT THIS TIME!!! They broke their STL implementation in VC++ 2010! This fixes a problem using the inserter class.
2011-04-05 05:43:30 +00:00
glest_map_editor
- updated g3dviewer and map editor to default to the userdata folder areas
2011-04-05 04:49:48 +00:00
masterserver
- added a new disabled field for mod data (and now disabled munchy until it is fixed)
2011-04-04 17:37:53 +00:00
shared_lib
- updated vc++ 2008 project files to handle default path for map editor and g3d viewer
2011-04-05 05:23:28 +00:00
tools
- some adjustments to olaus' online docs' mg.ini configuration file
2011-02-15 03:54:47 +00:00