MegaGlest/source/glest_game/menu
2010-04-01 06:31:10 +00:00
..
menu_state_about.cpp about menu layout fixed 2010-03-19 01:18:05 +00:00
menu_state_custom_game.cpp Added auto-discovery of LAN servers using UDP broadcast. (for now the client must press the A key from the join menu to trigger this) 2010-04-01 06:31:10 +00:00
menu_state_custom_game.h * added missing #include "leak_dumper.h" to new cpp files 2010-03-27 07:09:34 +00:00
menu_state_join_game.cpp Added auto-discovery of LAN servers using UDP broadcast. (for now the client must press the A key from the join menu to trigger this) 2010-04-01 06:31:10 +00:00
menu_state_join_game.h Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is: 2010-03-21 23:40:35 +00:00
menu_state_new_game.cpp Added code for the following: 2010-03-18 21:26:40 +00:00
menu_state_options.cpp fonts 2010-04-01 00:13:28 +00:00
menu_state_options.h fonts 2010-04-01 00:13:28 +00:00
menu_state_scenario.cpp bugfix for scripted scenarios and placing unit model not showing 2010-03-24 21:26:17 +00:00
menu_state_scenario.h Added code for the following: 2010-03-18 21:26:40 +00:00