39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
// ==============================================================
|
|
// This file is part of Glest Shared Library (www.glest.org)
|
|
//
|
|
// Copyright (C) 2001-2008 Martiño Figueroa
|
|
//
|
|
// You can redistribute this code and/or modify it under
|
|
// the terms of the GNU General Public License as published
|
|
// by the Free Software Foundation; either version 2 of the
|
|
// License, or (at your option) any later version
|
|
// ==============================================================
|
|
|
|
#ifndef _SHARED_GRAPHICS_PARTICLERENDERER_H_
|
|
#define _SHARED_GRAPHICS_PARTICLERENDERER_H_
|
|
|
|
#include "particle.h"
|
|
|
|
namespace Shared{ namespace Graphics{
|
|
|
|
class ModelRenderer;
|
|
|
|
// =====================================================
|
|
// class ParticleRenderer
|
|
// =====================================================
|
|
|
|
class ParticleRenderer{
|
|
public:
|
|
//particles
|
|
virtual ~ParticleRenderer(){};
|
|
virtual void renderManager(ParticleManager *pm, ModelRenderer *mr)=0;
|
|
virtual void renderSystem(ParticleSystem *ps)=0;
|
|
virtual void renderSystemLine(ParticleSystem *ps)=0;
|
|
virtual void renderSystemLineAlpha(ParticleSystem *ps)=0;
|
|
virtual void renderSingleModel(AttackParticleSystem *ps, ModelRenderer *mr)=0;
|
|
};
|
|
|
|
}}//end namespace
|
|
|
|
#endif
|