621 lines
22 KiB
C++
621 lines
22 KiB
C++
// ==============================================================
|
|
// This file is part of Glest (www.glest.org)
|
|
//
|
|
// Copyright (C) 2010- by Titus Tscharntke
|
|
//
|
|
// You can redistribute this code and/or modify it under
|
|
// the terms of the GNU General Public License as published
|
|
// by the Free Software Foundation; either version 2 of the
|
|
// License, or (at your option) any later version
|
|
// ==============================================================
|
|
|
|
#include "menu_state_masterserver.h"
|
|
|
|
#include "renderer.h"
|
|
#include "sound_renderer.h"
|
|
#include "core_data.h"
|
|
#include "config.h"
|
|
#include "menu_state_connected_game.h"
|
|
#include "menu_state_custom_game.h"
|
|
#include "menu_state_root.h"
|
|
#include "metrics.h"
|
|
#include "network_manager.h"
|
|
#include "network_message.h"
|
|
#include "auto_test.h"
|
|
#include "socket.h"
|
|
#include "masterserver_info.h"
|
|
#include <curl/curl.h>
|
|
|
|
#include "leak_dumper.h"
|
|
|
|
namespace Glest{ namespace Game{
|
|
|
|
DisplayMessageFunction MenuStateMasterserver::pCB_DisplayMessage = NULL;
|
|
|
|
// =====================================================
|
|
// class ServerLine
|
|
// =====================================================
|
|
|
|
ServerLine::ServerLine( MasterServerInfo *mServerInfo, int lineIndex, const char * containerName) {
|
|
Lang &lang= Lang::getInstance();
|
|
|
|
index=lineIndex;
|
|
int lineOffset=25*lineIndex;
|
|
masterServerInfo=mServerInfo;
|
|
int i=10;
|
|
int startOffset=650;
|
|
|
|
//general info:
|
|
i+=10;
|
|
glestVersionLabel.registerGraphicComponent(containerName,"glestVersionLabel" + intToStr(lineIndex));
|
|
glestVersionLabel.init(i,startOffset-lineOffset);
|
|
glestVersionLabel.setText(masterServerInfo->getGlestVersion());
|
|
i+=80;
|
|
platformLabel.registerGraphicComponent(containerName,"platformLabel" + intToStr(lineIndex));
|
|
platformLabel.init(i,startOffset-lineOffset);
|
|
platformLabel.setText(masterServerInfo->getPlatform());
|
|
i+=50;
|
|
binaryCompileDateLabel.registerGraphicComponent(containerName,"binaryCompileDateLabel" + intToStr(lineIndex));
|
|
binaryCompileDateLabel.init(i,startOffset-lineOffset);
|
|
binaryCompileDateLabel.setText(masterServerInfo->getBinaryCompileDate());
|
|
|
|
//game info:
|
|
i+=130;
|
|
serverTitleLabel.registerGraphicComponent(containerName,"serverTitleLabel" + intToStr(lineIndex));
|
|
serverTitleLabel.init(i,startOffset-lineOffset);
|
|
serverTitleLabel.setText(masterServerInfo->getServerTitle());
|
|
|
|
i+=160;
|
|
ipAddressLabel.registerGraphicComponent(containerName,"ipAddressLabel" + intToStr(lineIndex));
|
|
ipAddressLabel.init(i,startOffset-lineOffset);
|
|
ipAddressLabel.setText(masterServerInfo->getIpAddress());
|
|
|
|
//game setup info:
|
|
i+=100;
|
|
techLabel.registerGraphicComponent(containerName,"techLabel" + intToStr(lineIndex));
|
|
techLabel.init(i,startOffset-lineOffset);
|
|
techLabel.setText(masterServerInfo->getTech());
|
|
|
|
i+=100;
|
|
mapLabel.registerGraphicComponent(containerName,"mapLabel" + intToStr(lineIndex));
|
|
mapLabel.init(i,startOffset-lineOffset);
|
|
mapLabel.setText(masterServerInfo->getMap());
|
|
|
|
i+=100;
|
|
tilesetLabel.registerGraphicComponent(containerName,"tilesetLabel" + intToStr(lineIndex));
|
|
tilesetLabel.init(i,startOffset-lineOffset);
|
|
tilesetLabel.setText(masterServerInfo->getTileset());
|
|
|
|
i+=100;
|
|
activeSlotsLabel.registerGraphicComponent(containerName,"activeSlotsLabel" + intToStr(lineIndex));
|
|
activeSlotsLabel.init(i,startOffset-lineOffset);
|
|
activeSlotsLabel.setText(intToStr(masterServerInfo->getActiveSlots())+"/"+intToStr(masterServerInfo->getNetworkSlots())+"/"+intToStr(masterServerInfo->getConnectedClients()));
|
|
|
|
i+=50;
|
|
externalConnectPort.registerGraphicComponent(containerName,"externalConnectPort" + intToStr(lineIndex));
|
|
externalConnectPort.init(i,startOffset-lineOffset);
|
|
externalConnectPort.setText(intToStr(masterServerInfo->getExternalConnectPort()));
|
|
|
|
i+=50;
|
|
selectButton.registerGraphicComponent(containerName,"selectButton" + intToStr(lineIndex));
|
|
selectButton.init(i, startOffset-lineOffset, 30);
|
|
selectButton.setText(">");
|
|
if(glestVersionString!=masterServerInfo->getGlestVersion()) {
|
|
selectButton.setEnabled(false);
|
|
selectButton.setEditable(false);
|
|
}
|
|
|
|
GraphicComponent::applyAllCustomProperties(containerName);
|
|
}
|
|
|
|
ServerLine::~ServerLine(){
|
|
delete masterServerInfo;
|
|
}
|
|
|
|
bool ServerLine::buttonMouseClick(int x, int y){
|
|
return selectButton.mouseClick(x,y);
|
|
}
|
|
|
|
bool ServerLine::buttonMouseMove(int x, int y){
|
|
return selectButton.mouseMove(x,y);
|
|
}
|
|
|
|
void ServerLine::render(){
|
|
Renderer &renderer= Renderer::getInstance();
|
|
|
|
renderer.renderButton(&selectButton);
|
|
//general info:
|
|
renderer.renderLabel(&glestVersionLabel);
|
|
renderer.renderLabel(&platformLabel);
|
|
renderer.renderLabel(&binaryCompileDateLabel);
|
|
|
|
//game info:
|
|
renderer.renderLabel(&serverTitleLabel);
|
|
renderer.renderLabel(&ipAddressLabel);
|
|
|
|
//game setup info:
|
|
renderer.renderLabel(&techLabel);
|
|
renderer.renderLabel(&mapLabel);
|
|
renderer.renderLabel(&tilesetLabel);
|
|
renderer.renderLabel(&activeSlotsLabel);
|
|
renderer.renderLabel(&externalConnectPort);
|
|
}
|
|
|
|
// =====================================================
|
|
// class MenuStateMasterserver
|
|
// =====================================================
|
|
|
|
MenuStateMasterserver::MenuStateMasterserver(Program *program, MainMenu *mainMenu):
|
|
MenuState(program, mainMenu, "masterserver")
|
|
{
|
|
containerName = "MasterServer";
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
|
|
Lang &lang= Lang::getInstance();
|
|
|
|
autoRefreshTime=0;
|
|
playServerFoundSound=false;
|
|
|
|
mainMessageBox.registerGraphicComponent(containerName,"mainMessageBox");
|
|
mainMessageBox.init(lang.get("Ok"));
|
|
mainMessageBox.setEnabled(false);
|
|
mainMessageBoxState=0;
|
|
|
|
lastRefreshTimer= time(NULL);
|
|
|
|
|
|
// header
|
|
labelTitle.registerGraphicComponent(containerName,"labelTitle");
|
|
labelTitle.init(330, 700);
|
|
labelTitle.setText(lang.get("AvailableServers"));
|
|
|
|
if(Config::getInstance().getString("Masterserver","") == "") {
|
|
labelTitle.setText("*** " + lang.get("AvailableServers"));
|
|
}
|
|
|
|
// bottom
|
|
int buttonPos=130;
|
|
|
|
labelChatUrl.registerGraphicComponent(containerName,"labelChatUrl");
|
|
labelChatUrl.init(150,buttonPos-50);
|
|
labelChatUrl.setFont(CoreData::getInstance().getMenuFontBig());
|
|
labelChatUrl.setText(lang.get("NoServerVisitChat")+": http://webchat.freenode.net/?channels=glest");
|
|
|
|
buttonReturn.registerGraphicComponent(containerName,"buttonReturn");
|
|
buttonReturn.init(50, buttonPos, 150);
|
|
|
|
buttonCreateGame.registerGraphicComponent(containerName,"buttonCreateGame");
|
|
buttonCreateGame.init(300, buttonPos, 150);
|
|
|
|
buttonRefresh.registerGraphicComponent(containerName,"buttonRefresh");
|
|
buttonRefresh.init(550, buttonPos, 150);
|
|
|
|
buttonRefresh.setText(lang.get("RefreshList"));
|
|
buttonReturn.setText(lang.get("Return"));
|
|
buttonCreateGame.setText(lang.get("CustomGame"));
|
|
labelAutoRefresh.setText(lang.get("AutoRefreshRate"));
|
|
|
|
labelAutoRefresh.registerGraphicComponent(containerName,"labelAutoRefresh");
|
|
labelAutoRefresh.init(800,buttonPos+30);
|
|
|
|
listBoxAutoRefresh.registerGraphicComponent(containerName,"listBoxAutoRefresh");
|
|
listBoxAutoRefresh.init(800,buttonPos);
|
|
listBoxAutoRefresh.pushBackItem(lang.get("Off"));
|
|
listBoxAutoRefresh.pushBackItem("10 s");
|
|
listBoxAutoRefresh.pushBackItem("20 s");
|
|
listBoxAutoRefresh.pushBackItem("30 s");
|
|
listBoxAutoRefresh.setSelectedItemIndex(1);
|
|
autoRefreshTime=10*listBoxAutoRefresh.getSelectedItemIndex();
|
|
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
|
|
NetworkManager::getInstance().end();
|
|
NetworkManager::getInstance().init(nrClient);
|
|
//updateServerInfo();
|
|
|
|
// write hint to console:
|
|
Config &configKeys = Config::getInstance(std::pair<ConfigType,ConfigType>(cfgMainKeys,cfgUserKeys));
|
|
console.addLine(lang.get("To switch off music press")+" - \""+configKeys.getCharKey("ToggleMusic")+"\"");
|
|
|
|
GraphicComponent::applyAllCustomProperties(containerName);
|
|
|
|
needUpdateFromServer = true;
|
|
updateFromMasterserverThread = new SimpleTaskThread(this,0,100);
|
|
updateFromMasterserverThread->setUniqueID(__FILE__);
|
|
updateFromMasterserverThread->start();
|
|
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
}
|
|
|
|
MenuStateMasterserver::~MenuStateMasterserver() {
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
|
|
if(updateFromMasterserverThread != NULL) {
|
|
MutexSafeWrapper safeMutex(&masterServerThreadAccessor);
|
|
needUpdateFromServer = false;
|
|
safeMutex.ReleaseLock();
|
|
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
|
|
//BaseThread::shutdownAndWait(updateFromMasterserverThread);
|
|
delete updateFromMasterserverThread;
|
|
updateFromMasterserverThread = NULL;
|
|
}
|
|
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
|
|
clearServerLines();
|
|
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] END\n",__FILE__,__FUNCTION__,__LINE__);
|
|
}
|
|
|
|
void MenuStateMasterserver::clearServerLines(){
|
|
while(!serverLines.empty()){
|
|
delete serverLines.back();
|
|
serverLines.pop_back();
|
|
}
|
|
}
|
|
|
|
void MenuStateMasterserver::mouseClick(int x, int y, MouseButton mouseButton){
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
|
|
CoreData &coreData= CoreData::getInstance();
|
|
SoundRenderer &soundRenderer= SoundRenderer::getInstance();
|
|
|
|
if(mainMessageBox.getEnabled()){
|
|
int button= 1;
|
|
if(mainMessageBox.mouseClick(x, y, button))
|
|
{
|
|
soundRenderer.playFx(coreData.getClickSoundA());
|
|
if(button==1)
|
|
{
|
|
mainMessageBox.setEnabled(false);
|
|
}
|
|
}
|
|
}
|
|
else if(buttonRefresh.mouseClick(x, y)){
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
|
|
MutexSafeWrapper safeMutex(&masterServerThreadAccessor);
|
|
soundRenderer.playFx(coreData.getClickSoundB());
|
|
//updateServerInfo();
|
|
needUpdateFromServer = true;
|
|
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
}
|
|
else if(buttonReturn.mouseClick(x, y)){
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
|
|
MutexSafeWrapper safeMutex(&masterServerThreadAccessor);
|
|
soundRenderer.playFx(coreData.getClickSoundB());
|
|
|
|
//BaseThread::shutdownAndWait(updateFromMasterserverThread);
|
|
delete updateFromMasterserverThread;
|
|
updateFromMasterserverThread = NULL;
|
|
|
|
safeMutex.ReleaseLock();
|
|
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
|
|
mainMenu->setState(new MenuStateRoot(program, mainMenu));
|
|
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
}
|
|
else if(buttonCreateGame.mouseClick(x, y)){
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
|
|
MutexSafeWrapper safeMutex(&masterServerThreadAccessor);
|
|
soundRenderer.playFx(coreData.getClickSoundB());
|
|
needUpdateFromServer = false;
|
|
safeMutex.ReleaseLock();
|
|
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
|
|
//BaseThread::shutdownAndWait(updateFromMasterserverThread);
|
|
delete updateFromMasterserverThread;
|
|
updateFromMasterserverThread = NULL;
|
|
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
|
|
mainMenu->setState(new MenuStateCustomGame(program, mainMenu,true,true));
|
|
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
}
|
|
else if(listBoxAutoRefresh.mouseClick(x, y)){
|
|
MutexSafeWrapper safeMutex(&masterServerThreadAccessor);
|
|
soundRenderer.playFx(coreData.getClickSoundA());
|
|
autoRefreshTime=10*listBoxAutoRefresh.getSelectedItemIndex();
|
|
}
|
|
else {
|
|
MutexSafeWrapper safeMutex(&masterServerThreadAccessor);
|
|
for(int i=0; i<serverLines.size(); ++i){
|
|
if(serverLines[i]->buttonMouseClick(x, y)) {
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
soundRenderer.playFx(coreData.getClickSoundB());
|
|
string connectServerIP = serverLines[i]->getMasterServerInfo()->getIpAddress();
|
|
int connectServerPort = serverLines[i]->getMasterServerInfo()->getExternalConnectPort();
|
|
connectToServer(connectServerIP,connectServerPort);
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
safeMutex.ReleaseLock();
|
|
|
|
BaseThread::shutdownAndWait(updateFromMasterserverThread);
|
|
delete updateFromMasterserverThread;
|
|
updateFromMasterserverThread = NULL;
|
|
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
|
mainMenu->setState(new MenuStateConnectedGame(program, mainMenu,jmMasterserver));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void MenuStateMasterserver::mouseMove(int x, int y, const MouseState *ms){
|
|
MutexSafeWrapper safeMutex(&masterServerThreadAccessor);
|
|
|
|
if (mainMessageBox.getEnabled()) {
|
|
mainMessageBox.mouseMove(x, y);
|
|
}
|
|
buttonRefresh.mouseMove(x, y);
|
|
buttonReturn.mouseMove(x, y);
|
|
buttonCreateGame.mouseMove(x, y);
|
|
listBoxAutoRefresh.mouseMove(x, y);
|
|
|
|
for(int i=0; i<serverLines.size(); ++i){
|
|
serverLines[i]->buttonMouseMove(x, y);
|
|
}
|
|
}
|
|
|
|
void MenuStateMasterserver::render(){
|
|
Renderer &renderer= Renderer::getInstance();
|
|
|
|
MutexSafeWrapper safeMutex(&masterServerThreadAccessor);
|
|
if(mainMessageBox.getEnabled()){
|
|
renderer.renderMessageBox(&mainMessageBox);
|
|
}
|
|
else
|
|
{
|
|
renderer.renderButton(&buttonRefresh);
|
|
renderer.renderButton(&buttonReturn);
|
|
renderer.renderLabel(&labelTitle);
|
|
renderer.renderLabel(&labelAutoRefresh);
|
|
renderer.renderLabel(&labelChatUrl);
|
|
renderer.renderButton(&buttonCreateGame);
|
|
renderer.renderListBox(&listBoxAutoRefresh);
|
|
// render console
|
|
renderer.renderConsole(&console,false,false);
|
|
|
|
for(int i=0; i<serverLines.size(); ++i){
|
|
serverLines[i]->render();
|
|
}
|
|
}
|
|
if(program != NULL) program->renderProgramMsgBox();
|
|
}
|
|
|
|
void MenuStateMasterserver::update(){
|
|
MutexSafeWrapper safeMutex(&masterServerThreadAccessor);
|
|
if(autoRefreshTime!=0 && difftime(time(NULL),lastRefreshTimer) >= autoRefreshTime ) {
|
|
needUpdateFromServer = true;
|
|
lastRefreshTimer= time(NULL);
|
|
}
|
|
|
|
if(playServerFoundSound)
|
|
{
|
|
SoundRenderer::getInstance().playFx(CoreData::getInstance().getAttentionSound());
|
|
//switch on music again!!
|
|
Config &config = Config::getInstance();
|
|
float configVolume = (config.getInt("SoundVolumeMusic") / 100.f);
|
|
CoreData::getInstance().getMenuMusic()->setVolume(configVolume);
|
|
|
|
playServerFoundSound=false;
|
|
}
|
|
|
|
console.update();
|
|
|
|
if(threadedErrorMsg != "") {
|
|
std::string sError = threadedErrorMsg;
|
|
threadedErrorMsg = "";
|
|
|
|
if(pCB_DisplayMessage != NULL) {
|
|
pCB_DisplayMessage(sError.c_str(),false);
|
|
}
|
|
else {
|
|
throw runtime_error(sError.c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
void MenuStateMasterserver::simpleTask() {
|
|
if( updateFromMasterserverThread == NULL ||
|
|
updateFromMasterserverThread->getQuitStatus() == true) {
|
|
return;
|
|
}
|
|
MutexSafeWrapper safeMutex(&masterServerThreadAccessor);
|
|
bool needUpdate = needUpdateFromServer;
|
|
safeMutex.ReleaseLock();
|
|
|
|
if(needUpdate == true) {
|
|
updateServerInfo();
|
|
}
|
|
}
|
|
|
|
void MenuStateMasterserver::updateServerInfo() {
|
|
try {
|
|
|
|
if( updateFromMasterserverThread == NULL ||
|
|
updateFromMasterserverThread->getQuitStatus() == true) {
|
|
return;
|
|
}
|
|
|
|
MutexSafeWrapper safeMutex(&masterServerThreadAccessor);
|
|
needUpdateFromServer = false;
|
|
int numberOfOldServerLines=serverLines.size();
|
|
clearServerLines();
|
|
safeMutex.ReleaseLock(true);
|
|
|
|
if(Config::getInstance().getString("Masterserver","") != "") {
|
|
std::string serverInfo = SystemFlags::getHTTP(Config::getInstance().getString("Masterserver") + "showServersForGlest.php");
|
|
|
|
if(serverInfo != "") {
|
|
std::vector<std::string> serverList;
|
|
Tokenize(serverInfo,serverList,"\n");
|
|
for(int i=0; i < serverList.size(); i++) {
|
|
string &server = serverList[i];
|
|
std::vector<std::string> serverEntities;
|
|
Tokenize(server,serverEntities,"|");
|
|
|
|
const int MIN_FIELDS_EXPECTED = 12;
|
|
if(serverEntities.size() >= MIN_FIELDS_EXPECTED) {
|
|
|
|
Lang &lang= Lang::getInstance();
|
|
labelTitle.setText(lang.get("AvailableServers"));
|
|
|
|
if(Config::getInstance().getString("Masterserver","") == "") {
|
|
labelTitle.setText("*** " + lang.get("AvailableServers"));
|
|
}
|
|
|
|
MasterServerInfo *masterServerInfo=new MasterServerInfo();
|
|
|
|
//general info:
|
|
masterServerInfo->setGlestVersion(serverEntities[0]);
|
|
masterServerInfo->setPlatform(serverEntities[1]);
|
|
masterServerInfo->setBinaryCompileDate(serverEntities[2]);
|
|
|
|
//game info:
|
|
masterServerInfo->setServerTitle(serverEntities[3]);
|
|
masterServerInfo->setIpAddress(serverEntities[4]);
|
|
|
|
//game setup info:
|
|
masterServerInfo->setTech(serverEntities[5]);
|
|
masterServerInfo->setMap(serverEntities[6]);
|
|
masterServerInfo->setTileset(serverEntities[7]);
|
|
masterServerInfo->setActiveSlots(strToInt(serverEntities[8]));
|
|
masterServerInfo->setNetworkSlots(strToInt(serverEntities[9]));
|
|
masterServerInfo->setConnectedClients(strToInt(serverEntities[10]));
|
|
masterServerInfo->setExternalConnectPort(strToInt(serverEntities[11]));
|
|
|
|
//printf("Getting Ping time for host %s\n",masterServerInfo->getIpAddress().c_str());
|
|
//float pingTime = Socket::getAveragePingMS(masterServerInfo->getIpAddress().c_str(),1);
|
|
//printf("Ping time = %f\n",pingTime);
|
|
char szBuf[1024]="";
|
|
//sprintf(szBuf,"%s, %.2fms",masterServerInfo->getServerTitle().c_str(),pingTime);
|
|
sprintf(szBuf,"%s",masterServerInfo->getServerTitle().c_str());
|
|
masterServerInfo->setServerTitle(szBuf);
|
|
|
|
if( updateFromMasterserverThread == NULL ||
|
|
updateFromMasterserverThread->getQuitStatus() == true) {
|
|
return;
|
|
}
|
|
|
|
safeMutex.Lock();
|
|
serverLines.push_back(new ServerLine( masterServerInfo, i, containerName));
|
|
safeMutex.ReleaseLock(true);
|
|
}
|
|
else {
|
|
Lang &lang= Lang::getInstance();
|
|
labelTitle.setText("*** " + lang.get("AvailableServers") + " [" + serverInfo + "]");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if( updateFromMasterserverThread == NULL ||
|
|
updateFromMasterserverThread->getQuitStatus() == true) {
|
|
return;
|
|
}
|
|
|
|
safeMutex.Lock();
|
|
if(serverLines.size()>numberOfOldServerLines) {
|
|
playServerFoundSound=true;
|
|
}
|
|
safeMutex.ReleaseLock(true);
|
|
}
|
|
catch(const exception &e){
|
|
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] Line: %d, error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
|
threadedErrorMsg = e.what();
|
|
}
|
|
}
|
|
|
|
|
|
bool MenuStateMasterserver::connectToServer(string ipString, int port)
|
|
{
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] START ipString='%s'\n",__FILE__,__FUNCTION__,ipString.c_str());
|
|
|
|
ClientInterface* clientInterface= NetworkManager::getInstance().getClientInterface();
|
|
Config& config= Config::getInstance();
|
|
Ip serverIp(ipString);
|
|
|
|
//int serverPort = Config::getInstance().getInt("ServerPort",intToStr(GameConstants::serverPort).c_str());
|
|
int serverPort = port;
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] try to connect to [%s] serverPort = %d\n",__FILE__,__FUNCTION__,serverIp.getString().c_str(),serverPort);
|
|
clientInterface->connect(serverIp, serverPort);
|
|
if(clientInterface->isConnected() == false) {
|
|
NetworkManager::getInstance().end();
|
|
NetworkManager::getInstance().init(nrClient);
|
|
|
|
mainMessageBoxState=1;
|
|
Lang &lang= Lang::getInstance();
|
|
showMessageBox(lang.get("Couldnt connect"), lang.get("Connection failed"), false);
|
|
return false;
|
|
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] connection failed\n",__FILE__,__FUNCTION__);
|
|
}
|
|
else {
|
|
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] connected to [%s]\n",__FILE__,__FUNCTION__,serverIp.getString().c_str());
|
|
|
|
//save server ip
|
|
//config.setString("ServerIp", serverIp.getString());
|
|
//config.save();
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
void MenuStateMasterserver::showMessageBox(const string &text, const string &header, bool toggle){
|
|
if(!toggle){
|
|
mainMessageBox.setEnabled(false);
|
|
}
|
|
|
|
if(!mainMessageBox.getEnabled()){
|
|
mainMessageBox.setText(text);
|
|
mainMessageBox.setHeader(header);
|
|
mainMessageBox.setEnabled(true);
|
|
}
|
|
else{
|
|
mainMessageBox.setEnabled(false);
|
|
}
|
|
}
|
|
|
|
|
|
void MenuStateMasterserver::keyDown(char key) {
|
|
Config &configKeys = Config::getInstance(std::pair<ConfigType,ConfigType>(cfgMainKeys,cfgUserKeys));
|
|
|
|
if(key == configKeys.getCharKey("ToggleMusic")) {
|
|
Config &config = Config::getInstance();
|
|
Lang &lang= Lang::getInstance();
|
|
|
|
float configVolume = (config.getInt("SoundVolumeMusic") / 100.f);
|
|
float currentVolume = CoreData::getInstance().getMenuMusic()->getVolume();
|
|
if(currentVolume > 0) {
|
|
CoreData::getInstance().getMenuMusic()->setVolume(0.f);
|
|
console.addLine(lang.get("GameMusic") + " " + lang.get("Off"));
|
|
}
|
|
else {
|
|
CoreData::getInstance().getMenuMusic()->setVolume(configVolume);
|
|
//If the config says zero, use the default music volume
|
|
//gameMusic->setVolume(configVolume ? configVolume : 0.9);
|
|
console.addLine(lang.get("GameMusic"));
|
|
}
|
|
}
|
|
else if(key == configKeys.getCharKey("SaveGUILayout")) {
|
|
bool saved = GraphicComponent::saveAllCustomProperties(containerName);
|
|
Lang &lang= Lang::getInstance();
|
|
console.addLine(lang.get("GUILayoutSaved") + " [" + (saved ? lang.get("Yes") : lang.get("No"))+ "]");
|
|
}
|
|
}
|
|
|
|
//CoreData::getInstance().getMenuMusic()->setVolume(strToInt(listBoxVolumeMusic.getSelectedItem())/100.f);
|
|
|
|
}}//end namespace
|