![]() Tell the game a specific tileset to use together with the --preview-map option. The Tileset is optional. Default is forest. ! EVEN IF FOREST DOES NOT EXIST ! (like before) ./start_megaglest --preview-map=Map,Tileset |
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.. | ||
data_types.h | ||
factory_repository.h | ||
gl_wrap.h | ||
noimpl.h | ||
platform_main.h | ||
platform_util.h | ||
sdl_private.h | ||
thread.h | ||
window_gl.h | ||
window.h |