MegaGlest/source/glest_game
2014-11-28 20:49:04 -08:00
..
ai -AI can't command non-commandable units anymore 2014-08-07 21:00:27 +02:00
facilities several changes for loading saved games 2014-11-18 18:59:45 +01:00
game render healthbars after particles to make them more visible 2014-11-28 23:52:56 +01:00
global - fix loading of deferred system particles 2014-11-27 15:28:49 -08:00
graphics - bugfix selection circle and healthbar rendering 2014-11-28 20:49:04 -08:00
gui rename getCurrVector() to getCurrMidHeightVector() 2014-11-25 23:40:47 +01:00
main Headless servers should not precalculate CRCs. 2014-09-25 23:50:37 +02:00
menu fixed some more problems with console messages 2014-11-24 01:10:10 +01:00
network Game name is now part of the game settings. 2014-11-07 01:26:23 +01:00
sound - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
type_instances - fix loading of deferred system particles 2014-11-27 15:28:49 -08:00
types - added new files to vc2012 project 2014-11-28 20:05:33 -08:00
world Particlesystems can now be positioned unit height independend 2014-11-26 00:38:04 +01:00
CMakeLists.txt Also support -DCMAKE_BUILD_TYPE=None which is used by Debian 2014-03-27 10:35:22 +08:00
Doxyfile No more warnings for undocumented code 2014-07-21 21:01:15 -06:00