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main_menu.cpp
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- sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal)
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2011-01-18 01:24:45 +00:00 |
main_menu.h
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resource multiplier only for cpu players.
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2010-11-11 01:24:48 +00:00 |
menu_background.cpp
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- added new commandline options to tell the game where to look for data, ini's and where to write logs
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2010-12-09 20:41:11 +00:00 |
menu_background.h
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- working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE
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2011-01-18 23:56:30 +00:00 |
menu_state_about.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_about.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_connected_game.cpp
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
menu_state_connected_game.h
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- Added tileset and map CRC check in the network lobby
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2011-01-09 04:49:21 +00:00 |
menu_state_custom_game.cpp
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- added privacy setting for country indicator. Add this to glestuser.ini to hide your country when hosting:
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2011-01-25 22:55:53 +00:00 |
menu_state_custom_game.h
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- numerous thread bugfixes related to menu stability and ftp server socket usage
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2011-01-02 09:33:37 +00:00 |
menu_state_graphic_info.cpp
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- move return button placement on video info menu
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2011-01-10 05:06:00 +00:00 |
menu_state_graphic_info.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_join_game.cpp
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- added more logging to see what client FTP port # will be
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2011-01-15 19:16:00 +00:00 |
menu_state_join_game.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_keysetup.cpp
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beginning of keyboard setup menu ...
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2011-01-04 01:39:54 +00:00 |
menu_state_keysetup.h
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beginning of keyboard setup menu ...
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2011-01-04 01:39:54 +00:00 |
menu_state_masterserver.cpp
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- bugfix for masterserver new field had a newline on wrong field (added some verbose debug when enabled for masterserver data)
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2011-01-25 22:03:04 +00:00 |
menu_state_masterserver.h
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- updated Internet games to use 2 new fields, country and game status.
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2011-01-25 07:41:12 +00:00 |
menu_state_new_game.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_new_game.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_options.cpp
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- added privacy option to options menu
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2011-01-25 23:30:51 +00:00 |
menu_state_options.h
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- added privacy option to options menu
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2011-01-25 23:30:51 +00:00 |
menu_state_root.cpp
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Some changed external ports for ftp; switch ftp ports according to external port; Menu looks a bit more friendly(less fog)
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2011-01-12 19:42:25 +00:00 |
menu_state_root.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_scenario.cpp
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- lua bugfix for fog of war toggling
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2011-01-10 00:05:31 +00:00 |
menu_state_scenario.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
server_line.cpp
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masterserver menu rearranged ( ip and tileset are not longer shown )
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2011-01-25 21:45:42 +00:00 |
server_line.h
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- updated Internet games to use 2 new fields, country and game status.
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2011-01-25 07:41:12 +00:00 |