MegaGlest/source/glest_game
2011-03-10 01:23:34 +00:00
..
ai - carving pathfinder to 500 and disabling pathfinder cache to see if it performs better. 2011-03-05 08:01:48 +00:00
facilities - updated version # for next dev cycle 2011-02-03 19:20:26 +00:00
game - more keyboard handler cleanup related to special key presses (like shift) 2011-03-04 00:46:45 +00:00
global - added support for special tags in ini file strings in preparation for storing userdata in ~/.megaglest 2011-03-10 01:23:34 +00:00
graphics gonanas patch! Thank a lot! For me it works, please test ! ( hopefully really no more flickering now ) 2011-03-09 01:46:00 +00:00
gui double click selection for units standing near or in buildings 2011-03-08 20:19:19 +00:00
main - more debugging for keyboard issues 2011-03-09 06:00:46 +00:00
menu - added techtrees for file xfer and CRC checking (might need to turn off etc later but lets test for now) 2011-03-09 23:09:32 +00:00
network - added techtrees for file xfer and CRC checking (might need to turn off etc later but lets test for now) 2011-03-09 23:09:32 +00:00
sound - a few changes and now seems to compile in VC++ 2010 (still need to checkin project files) 2011-02-15 23:53:48 +00:00
type_instances particles for ressouces ... the gold will glow tomorrow :-D 2011-03-09 01:32:27 +00:00
types particles for ressouces ... the gold will glow tomorrow :-D 2011-03-09 01:32:27 +00:00
world hopefully fix for tileset particle related crash in windows; particles must be removed from objects before the particle manager is cleared 2011-03-06 22:50:04 +00:00
CMakeLists.txt - bugfix for static inclusion of libcurl 2011-01-04 02:55:45 +00:00