MegaGlest/source/glest_game/main
Mark Vejvoda 449e3f25c8 - updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies) 2011-05-06 22:12:16 +00:00
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battle_end.cpp - hide observers from battle end screen stats 2011-05-01 07:35:10 +00:00
battle_end.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
intro.cpp - attempt to fix crash at intro screen 2011-02-18 16:15:14 +00:00
intro.h - added code to rename duplicate maps and show a warning at game start 2011-01-31 21:59:28 +00:00
macosx_main.h Update the macosx main to compil 2010-09-30 10:32:28 +00:00
macosx_main.m Update the macosx main to compil 2010-09-30 10:32:28 +00:00
main.cpp - updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies) 2011-05-06 22:12:16 +00:00
main.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
program.cpp - added better way to show some common resolutions in the options menu 2011-04-18 22:05:41 +00:00
program.h - bugfix so that openal 1.13 works properly with megaglest 2011-04-09 01:22:39 +00:00