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MegaGlest
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25fa436318
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
25fa436318
- added a cache and thread for loading of native language names to improve speed
2012-12-28 01:02:09 +00:00
..
ai
- minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed
2012-11-10 19:39:55 +00:00
facilities
- updated to 3.7.2-dev
2012-11-23 21:02:10 +00:00
game
- fix end game stats if your team won it shows you as a winner.
2012-11-20 02:26:51 +00:00
global
- added a cache and thread for loading of native language names to improve speed
2012-12-28 01:02:09 +00:00
graphics
- bugfix for headless admin to get message in his own language (if possible)
2012-11-15 14:45:22 +00:00
gui
- bugfix from tomreyn's stacktrace for resource selection
2012-11-14 23:24:25 +00:00
main
- added a cache and thread for loading of native language names to improve speed
2012-12-28 01:02:09 +00:00
menu
- attempt to fix headless admin user quick change not getting to other network players before game start.
2012-12-26 07:32:24 +00:00
network
- attempt to fix the segfault reported by tomreyn when headless admin disconnects from the server
2012-12-19 19:55:49 +00:00
sound
- lots of code cleanup from the cppcheck
2012-09-22 20:13:57 +00:00
type_instances
- bugfix for attack-boosts on morphed units
2012-11-22 01:52:01 +00:00
types
- make most of the attack boost xml settings optional instead of required as requested
2012-12-26 07:57:10 +00:00
world
- attempt to see if this fixes some strange problems for user 'gonse'
2012-11-17 12:07:51 +00:00
CMakeLists.txt
- updated copyright headers is some files that had them missing
2012-08-02 00:57:28 +00:00