MegaGlest/source/glest_game/gui
Mark Vejvoda 9e75b9144c - removed cell marker from popup menu and moved to hotkeys (f2 add f3 remove)
- added a new experiemntal feature called 'follow unit'. select 1 unit then press f4 and when the unit moves the camera tries to look from the units perspective. To turn this off select no unit and press f4.
2012-09-24 17:13:27 +00:00
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display.cpp - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
display.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
gui.cpp fixed a bug which prevented you from selecting units directly after loading a game 2012-09-13 22:40:14 +00:00
gui.h - fixed segfault when a unit is selected and they die (this is a long standing bug and not related to savegame) 2012-04-12 15:38:53 +00:00
selection.cpp - added command groups and unit selection to save / load game info 2012-03-15 07:09:36 +00:00
selection.h - removed cell marker from popup menu and moved to hotkeys (f2 add f3 remove) 2012-09-24 17:13:27 +00:00