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MegaGlest
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31d572af12
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
31d572af12
- split apart crc mismatch faction names if string too long
2011-04-18 02:31:36 +00:00
..
ai
- set pathfinder values back to be compatible with beta2
2011-04-14 03:27:34 +00:00
facilities
- mod description now word wraps on \n
2011-04-16 18:53:57 +00:00
game
- removed useless items in debug view
2011-04-13 18:45:27 +00:00
global
- initial work to support multi-language text messages
2011-04-05 18:39:47 +00:00
graphics
- mod description now word wraps on \n
2011-04-16 18:53:57 +00:00
gui
- removed some debug statements to see if it will improve debug logging performance
2011-04-11 00:11:52 +00:00
main
- added console object to base menustate and added a way to disable console output when taking a screenshot (on be default). To Disable:
2011-04-15 01:05:36 +00:00
menu
- split apart crc mismatch faction names if string too long
2011-04-18 02:31:36 +00:00
network
- inspired by brazil boy. added a temp block feature for server player to temp block players from the current game in the lobby
2011-04-13 04:04:08 +00:00
sound
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
type_instances
- bugfix, units can now heal self if they are capable of healing own unit type
2011-04-17 06:25:08 +00:00
types
- removed some debug statements to see if it will improve debug logging performance
2011-04-11 00:11:52 +00:00
world
- bugfix to show the right harvested resource when switching to another resource (based on silnarm's pointer in the forums)
2011-04-17 05:29:25 +00:00
CMakeLists.txt
-fix cmake script for mingw, just for completeness.
2011-04-15 01:15:46 +00:00