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MegaGlest
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34ae6bda1a
MegaGlest
/
source
/
glest_game
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Mark Vejvoda
34ae6bda1a
- search in binary folder first for ini
2011-08-31 22:40:29 +00:00
..
ai
- disabled will's visible quad code as i cannot get it to work when rotating around with the camera. Bugfix for normal camera visible quad so we don't get black spots when moving camera around. Bugfix for menu keyboard entry if we get a bad utf8 conversion character
2011-08-30 18:28:30 +00:00
facilities
- updated version to aplha1 for user testing
2011-07-23 23:23:42 +00:00
game
- bugfixes found from cppcheck
2011-08-31 19:44:19 +00:00
global
- search in binary folder first for ini
2011-08-31 22:40:29 +00:00
graphics
- bugfixes found from cppcheck
2011-08-31 20:04:50 +00:00
gui
- attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on)
2011-07-05 04:37:35 +00:00
main
- by request added an option for modders to 'hide' duplicate files during validation
2011-07-09 19:28:01 +00:00
menu
- bugfix for mod menu fonts when using ftgl
2011-08-31 22:06:14 +00:00
network
- attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on)
2011-07-05 04:37:35 +00:00
sound
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
type_instances
- added the ability to synch unit particles with model animation using start-time and end-time attributes
2011-08-27 06:52:17 +00:00
types
- added the ability to synch unit particles with model animation using start-time and end-time attributes
2011-08-27 06:52:17 +00:00
world
- bugfixes found from cppcheck
2011-08-31 20:04:50 +00:00
CMakeLists.txt
- bugfix for make install from svn folder structure
2011-06-02 16:18:29 +00:00