Megaglest fork
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Banestorm 35ff02052c
Remove command priority system
This was resulting in non-intuitive and surprising behaviour when queuing
commands. Removing this system results in Megaglest behaving more like
other RTS games.

For instance, the following are now possible and weren't previously:
- Queuing multiple attack ground commands to move along a specific path
attacking all enemies on the way.
- Queuing attack ground followed by hold position, which is a sensible
  thing to do if you want a unit to guard a specific area.
- Queuing a move command followed by a produce command, if you want to
  have your summoner summon a daemon at a specific location.

The behaviour of queuing the stop command is unchanged, and commands that
must be the last in the queue, such as morphing, are still properly replaced when something
else is queued.
2022-09-06 02:11:05 +04:00
.github/workflows workflows/cmake.yml:add tests for recent gcc versions;migrate to checkoutv3 (#250) 2022-08-20 23:29:38 +01:00
data Update data submodule 2022-07-30 20:20:01 +01:00
docs Replace some http links with https (#211) 2022-07-20 22:59:09 +01:00
mk workflows/cmake.yml:add tests for recent gcc versions;migrate to checkoutv3 (#250) 2022-08-20 23:29:38 +01:00
source Remove command priority system 2022-09-06 02:11:05 +04:00
.editorconfig Adding a file for EditorConfig 2017-05-27 21:54:20 +02:00
.gitattributes Removed masterserver's code (separation from the source). 2014-03-27 20:12:04 +01:00
.gitignore let's try static curl also for mac OS 2017-08-25 22:06:08 +02:00
.gitmodules Move the mojosetup fork back into the MegaGlest organization 2018-06-20 23:42:49 +02:00
.travis-before_install.sh 'mini update' more optional than before 2017-08-27 22:59:07 +02:00
.travis.yml Update IRC server (Freenode -> Libera) 2021-05-22 12:43:51 +02:00
CMakeLists.txt Replace some http links with https (#211) 2022-07-20 22:59:09 +01:00
README.md Replace some http links with https (#211) 2022-07-20 22:59:09 +01:00

README.md

This is the game engine source code repository.

MegaGlest (https://megaglest.org) is a libre software cross platform real-time strategy game.

logo

MegaGlest is an entertaining free (freeware and free software) and open source cross-platform 3D real-time strategy (RTS) game, where you control the armies of one of seven different factions: Tech, Magic, Egypt, Indians, Norsemen, Persian or Romans. The game is played in one of 17 naturally looking settings, which, like the unit models, are crafted with great attention to detail. A lot of additional game data can be downloaded from within the game at no cost.

MegaGlest Downloads

gif > game trailer <

If you want to compile MegaGlest yourself, you should read the following:

Development Tutorial

Git Workflow

Return to the main (upstream) repository here