MegaGlest/source
2012-05-11 05:11:46 +00:00
..
g3d_viewer - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
glest_game - bugfixes for network scenarios, client cannot change team or faction but they rather get assigned to the team and faction of the slot they switch to 2012-05-11 05:11:46 +00:00
glest_map_editor - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
masterserver increase delay before gameserver availability check kicks in (due to client side UPnP configuration delay) 2012-02-02 20:41:00 +00:00
shared_lib - more pathfinder in progress changes, nothing to test yet 2012-05-05 04:38:49 +00:00
tools - bug fixes for load saved game (now fixes loading on windows) and corrects memory bug for loading saved games on all platforms. 2012-04-04 15:36:09 +00:00