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MegaGlest
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3a6544a257
MegaGlest
/
source
/
glest_game
/
ai
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Mark Vejvoda
3a6544a257
attempt for big cleanup of out of synch issues, please test!
2013-09-23 17:16:34 +00:00
..
ai_interface.cpp
removed commented code
2013-06-22 18:09:29 +00:00
ai_interface.h
code cleanup based on cppcheck results
2013-05-17 05:21:14 +00:00
ai_rule.cpp
small code cleanup from cppcheck
2013-09-19 06:32:47 +00:00
ai_rule.h
old air behaviour for resource production. new one is reachable via ini switch NewResourceBehaviour=true
2013-08-29 22:30:09 +00:00
ai.cpp
full support for translated techtrees
2013-06-13 08:55:48 +00:00
ai.h
- added new over-ridable minimum spacing between buildings for the AI player
2012-04-02 16:11:13 +00:00
path_finder.cpp
attempt for big cleanup of out of synch issues, please test!
2013-09-23 17:16:34 +00:00
path_finder.h
- bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts.
2013-06-23 04:17:25 +00:00