MegaGlest/source/shared_lib/sources/graphics/texture_manager.cpp

161 lines
3.9 KiB
C++

// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Martiño Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "texture_manager.h"
#include <cstdlib>
#include <stdexcept>
#include "graphics_interface.h"
#include "graphics_factory.h"
#include "util.h"
#include "platform_util.h"
#include "leak_dumper.h"
using namespace Shared::Util;
using namespace Shared::Platform;
namespace Shared{ namespace Graphics{
// =====================================================
// class TextureManager
// =====================================================
TextureManager::TextureManager() {
if(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == true) {
throw megaglest_runtime_error("Loading graphics in headless server mode not allowed!");
}
textureFilter= Texture::fBilinear;
maxAnisotropy= 1;
}
TextureManager::~TextureManager(){
end();
}
void TextureManager::initTexture(Texture *texture) {
if(texture != NULL) {
texture->init(textureFilter, maxAnisotropy);
}
}
void TextureManager::endTexture(Texture *texture,bool mustExistInList) {
if(texture != NULL) {
bool found = false;
for(unsigned int idx = 0; idx < textures.size(); idx++) {
Texture *curTexture = textures[idx];
if(curTexture == texture) {
found = true;
textures.erase(textures.begin() + idx);
break;
}
}
if(found == false && mustExistInList == true) {
throw std::runtime_error("found == false in endTexture");
}
texture->end();
delete texture;
}
}
void TextureManager::endLastTexture(bool mustExistInList) {
bool found = false;
if(textures.size() > 0) {
found = true;
int index = (int)textures.size()-1;
Texture *curTexture = textures[index];
textures.erase(textures.begin() + index);
curTexture->end();
delete curTexture;
}
if(found == false && mustExistInList == true) {
throw std::runtime_error("found == false in endLastTexture");
}
}
void TextureManager::init(bool forceInit) {
for(unsigned int i=0; i<textures.size(); ++i){
Texture *texture = textures[i];
if(texture == NULL) {
throw std::runtime_error("texture == NULL during init");
}
if(forceInit == true) {
texture->reseInitState();
}
if(forceInit == true) {
texture->end(false);
}
texture->init(textureFilter, maxAnisotropy);
}
}
void TextureManager::end(){
for(unsigned int i=0; i<textures.size(); ++i){
if(textures[i] != NULL) {
textures[i]->end();
delete textures[i];
}
}
textures.clear();
}
void TextureManager::setFilter(Texture::Filter textureFilter){
this->textureFilter= textureFilter;
}
void TextureManager::setMaxAnisotropy(int maxAnisotropy){
this->maxAnisotropy= maxAnisotropy;
}
Texture *TextureManager::getTexture(const string &path){
for(unsigned int i=0; i<textures.size(); ++i){
if(textures[i]->getPath()==path){
return textures[i];
}
}
return NULL;
}
Texture1D *TextureManager::newTexture1D(){
Texture1D *texture1D= GraphicsInterface::getInstance().getFactory()->newTexture1D();
textures.push_back(texture1D);
return texture1D;
}
Texture2D *TextureManager::newTexture2D(){
Texture2D *texture2D= GraphicsInterface::getInstance().getFactory()->newTexture2D();
textures.push_back(texture2D);
return texture2D;
}
Texture3D *TextureManager::newTexture3D(){
Texture3D *texture3D= GraphicsInterface::getInstance().getFactory()->newTexture3D();
textures.push_back(texture3D);
return texture3D;
}
TextureCube *TextureManager::newTextureCube(){
TextureCube *textureCube= GraphicsInterface::getInstance().getFactory()->newTextureCube();
textures.push_back(textureCube);
return textureCube;
}
}}//end namespace