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Titus Tscharntke 40489e0687 - map with different width and height are shown the right way
- maps which are too big/too small are resized to fit
- Ressources/objects are only rendered when fog of war is switched off 
- static size for the preview
2010-09-13 23:00:20 +00:00
docs data license info moved to the data and readmes updated / new german lang file 2010-07-01 23:37:18 +00:00
mk - added ability to display both error and normal messagebox in non overlapping way simultaneously 2010-09-11 16:14:03 +00:00
source - map with different width and height are shown the right way 2010-09-13 23:00:20 +00:00
CMakeLists.txt Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00

Mega-Glest source code v3.2.x - Copyright (C) 2009-2010 Titus Tscharntke (info@titusgames.de) and Mark Vejvoda (mark_vejvoda@hotmail.com.

Glest source code v3.2.x - Copyright (C) 2002-2009 Martiño Figueroa (www.glest.org - contact_game@glest.org).

You can redistribute this code and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

For compilation instructions or any other info please visit the developer board at http://www.glest.org