MegaGlest/source/glest_game/gui
Titus Tscharntke db921c3fb7 attack enemy units even if you missed them and only hit the map cell. 2013-04-29 23:05:56 +00:00
..
display.cpp - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
display.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
gui.cpp attack enemy units even if you missed them and only hit the map cell. 2013-04-29 23:05:56 +00:00
gui.h - minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed 2012-11-10 19:39:55 +00:00
selection.cpp - fix bug reported on sf: Glest::Game::Selection::select crash with NULL pointer - ID: 3608835 2013-03-24 04:43:50 +00:00
selection.h - added new lua method for Muwuum: 2012-10-17 20:15:50 +00:00