![]() - bugfix for LAN server broadcasting - bugfix for empty message on player disconnect (now properly shows that player switched to AI mode) |
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.. | ||
client_interface.cpp | ||
client_interface.h | ||
connection_slot.cpp | ||
connection_slot.h | ||
masterserver_info.h | ||
network_interface.cpp | ||
network_interface.h | ||
network_manager.cpp | ||
network_manager.h | ||
network_message.cpp | ||
network_message.h | ||
network_types.cpp | ||
network_types.h | ||
server_interface.cpp | ||
server_interface.h |