MegaGlest/source/glest_game/game
titiger 4ab574150a group selections can be recalled with shift down.
Group selections can be recalled with shift down and the 
group is added to the current selection.
2015-06-10 00:42:03 +02:00
..
chat_manager.cpp nicer chat on OSes with toolbar on the left like e.g. in "unity" 2015-02-07 02:24:30 +01:00
chat_manager.h - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
commander.cpp - small coverity fix 2014-12-20 16:31:08 -08:00
commander.h - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
console.cpp nicer chat on OSes with toolbar on the left like e.g. in "unity" 2015-02-07 02:24:30 +01:00
console.h - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
game.cpp group selections can be recalled with shift down. 2015-06-10 00:42:03 +02:00
game.h camera start position shows main building in center. 2015-01-29 17:05:07 +01:00
game_camera.cpp Shake without effecting the real camera pos 2014-02-04 21:14:52 +01:00
game_camera.h Shake without effecting the real camera pos 2014-02-04 21:14:52 +01:00
game_constants.h fix for uneditable closed slots 2014-12-22 03:08:19 +01:00
game_settings.h Game name is now part of the game settings. 2014-11-07 01:26:23 +01:00
script_manager.cpp few more chars before wrap in message boxes 2015-02-06 01:07:34 +01:00
script_manager.h setLockedUnitForFaction 2014-11-15 18:30:48 +01:00
stats.cpp - code cleanup based on additional gcc warnings 2013-11-19 06:42:32 +00:00
stats.h - added game statistics gathering and saving on masterserver. 2013-10-31 00:57:36 +00:00