MegaGlest/source/glest_game
Mark Vejvoda 4fd75e5d7d - fixed two nasty AI bugs which would cause out of synch and memory corruption problems
- added new glest.ini setting to log commands for each client
2010-06-08 07:40:32 +00:00
..
ai - fixed two nasty AI bugs which would cause out of synch and memory corruption problems 2010-06-08 07:40:32 +00:00
facilities some chat changes and custom game with NetworkFramePeriod 2010-06-08 00:00:28 +00:00
game - fixed two nasty AI bugs which would cause out of synch and memory corruption problems 2010-06-08 07:40:32 +00:00
global added networkframeperiod support to gamesettings and added possibility to over-ride in glest.ini for now 2010-06-05 07:52:14 +00:00
graphics - added proper toggle for new unit title rendering 2010-05-29 07:07:46 +00:00
gui - Attempt to fix unit id allocation issues 2010-05-31 09:24:44 +00:00
main - fixed two nasty AI bugs which would cause out of synch and memory corruption problems 2010-06-08 07:40:32 +00:00
menu - fixed two nasty AI bugs which would cause out of synch and memory corruption problems 2010-06-08 07:40:32 +00:00
network - fixed two nasty AI bugs which would cause out of synch and memory corruption problems 2010-06-08 07:40:32 +00:00
sound volume changes in the options menu have instant effect when pressing OK 2010-05-20 21:32:25 +00:00
type_instances - fixed two nasty AI bugs which would cause out of synch and memory corruption problems 2010-06-08 07:40:32 +00:00
types - fixed two nasty AI bugs which would cause out of synch and memory corruption problems 2010-06-08 07:40:32 +00:00
world -added another mutex release to fix a bug found from a segfault 2010-06-05 15:48:50 +00:00
CMakeLists.txt Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00