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MegaGlest
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5323a4fcdf
MegaGlest
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source
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glest_game
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ai
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titiger
a5e759fdd1
AI should not morph units currently busy with building something
2016-12-12 14:51:16 +01:00
..
ai.cpp
unit must be placed in center of faked size square
2016-12-10 21:10:38 +01:00
ai.h
- finally fixing issue
#102
(bad cell visible handling when fog of war turned off)
2016-05-27 16:15:27 -07:00
ai_interface.cpp
- fixed some bugs discovered by coverity scan
2016-01-20 21:34:23 -08:00
ai_interface.h
code cleanup based on cppcheck results
2013-05-17 05:21:14 +00:00
ai_rule.cpp
AI should not morph units currently busy with building something
2016-12-12 14:51:16 +01:00
ai_rule.h
old air behaviour for resource production. new one is reachable via ini switch NewResourceBehaviour=true
2013-08-29 22:30:09 +00:00
path_finder.cpp
- comment one thread safety check as it was not required
2016-05-27 21:31:39 -07:00
path_finder.h
- finally fixing issue
#102
(bad cell visible handling when fog of war turned off)
2016-05-27 16:15:27 -07:00