146 lines
4.0 KiB
C++
146 lines
4.0 KiB
C++
// ==============================================================
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// This file is part of MegaGlest Shared Library (www.glest.org)
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//
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// Copyright (C) 2009-2010 Titus Tscharntke (info@titusgames.de) and
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// Mark Vejvoda (mark_vejvoda@hotmail.com)
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#ifndef _SHARED_PLATFORMCOMMON_IRCTHREAD_H_
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#define _SHARED_PLATFORMCOMMON_IRCTHREAD_H_
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#ifdef WIN32
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#include <winsock2.h>
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#include <winsock.h>
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#endif
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#include "base_thread.h"
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#include <vector>
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#include <string>
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#include "leak_dumper.h"
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// Special way to forward declare a typedef struct
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struct irc_session_s;
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typedef struct irc_session_s irc_session_t;
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//
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using namespace std;
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namespace Shared { namespace PlatformCommon {
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// =====================================================
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// class IRCThreadThread
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// =====================================================
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enum IRCEventType {
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IRC_evt_chatText = 0,
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IRC_evt_exitThread = 1
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};
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void normalizeNick(char *nick);
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class IRCCallbackInterface {
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public:
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virtual void IRC_CallbackEvent(IRCEventType evt, const char* origin, const char **params, unsigned int count) = 0;
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virtual ~IRCCallbackInterface() {}
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};
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class IRCThread : public BaseThread
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{
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public:
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static bool debugEnabled;
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protected:
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static const char *globalCacheContainerName;
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std::vector<string> argv;
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Mutex mutexIRCSession;
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irc_session_t *ircSession;
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string execute_cmd_onconnect;
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//string password;
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string username;
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string channel;
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string nick;
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string playerName;
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string glestVersionString;
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bool hasJoinedChannel;
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Mutex mutexEventDataDone;
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bool eventDataDone;
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Mutex mutexNickList;
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time_t lastNickListUpdate;
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std::vector<string> eventData;
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Mutex mutexIRCCB;
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IRCCallbackInterface *callbackObj;
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bool wantToLeaveChannel;
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int irc_run_session(irc_session_t * session);
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public:
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IRCThread(const std::vector<string> &argv,IRCCallbackInterface *callbackObj);
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virtual ~IRCThread();
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virtual void execute();
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virtual void signalQuit();
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virtual bool shutdownAndWait();
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static void setGlobalCacheContainerName(const char *name) { globalCacheContainerName = name; }
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void setPlayerName(string value) { playerName = value; }
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void setGlestVersionString(string value) { glestVersionString = value; }
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string getPlayerName() const { return playerName; }
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bool getWantToLeaveChannel() const { return wantToLeaveChannel; }
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void SendIRCCmdMessage(string target, string msg);
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std::vector<string> getNickList();
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bool isConnected(bool mutexLockRequired=true);
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std::vector<string> GetIRCConnectedNickList(string target, bool waitForCompletion);
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bool getEventDataDone();
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void setEventDataDone(bool value);
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bool getHasJoinedChannel() const { return hasJoinedChannel; }
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void setHasJoinedChannel(bool value) { hasJoinedChannel=value; }
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time_t getLastNickListUpdate() const { return lastNickListUpdate; }
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void setLastNickListUpdate(time_t value) { lastNickListUpdate = value;}
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string getChannel() const { return channel;}
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string getNick() const { return nick;}
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string getExecute_cmd_onconnect() const { return execute_cmd_onconnect; }
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void setExecute_cmd_onconnect(string value) { execute_cmd_onconnect = value; }
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std::vector<string> getArgs() const { return argv;}
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Mutex * getMutexNickList() { return &mutexNickList; }
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std::vector<string> & getCachedNickList() { return eventData; }
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void setCachedNickList(std::vector<string> &list) { eventData = list; }
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Mutex * getMutexIRCCB() { return &mutexIRCCB; }
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IRCCallbackInterface * getCallbackObj(bool lockObj=true);
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void setCallbackObj(IRCCallbackInterface *cb);
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void joinChannel();
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void leaveChannel();
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void connectToHost();
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void disconnect();
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};
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}}//end namespace
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#endif
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