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MegaGlest
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53d0204cb9
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
53d0204cb9
- bugfix network messages
2012-03-31 00:52:43 +00:00
..
ai
- cleaned up some constants in prep for allowing override of more things in the AI
2012-03-30 21:56:15 +00:00
facilities
- bugfixes and code cleanup found using cppcheck
2012-03-28 06:25:57 +00:00
game
- bugfix network messages
2012-03-31 00:52:43 +00:00
global
- added a new function to correct some file paths when loading a saved game from another persons computer (may need more tweaking)
2012-03-29 18:14:25 +00:00
graphics
- added a new function to correct some file paths when loading a saved game from another persons computer (may need more tweaking)
2012-03-29 18:14:25 +00:00
gui
- added command groups and unit selection to save / load game info
2012-03-15 07:09:36 +00:00
main
- added a new function to correct some file paths when loading a saved game from another persons computer (may need more tweaking)
2012-03-29 18:14:25 +00:00
menu
- bugfixes and code cleanup found using cppcheck
2012-03-28 06:25:57 +00:00
network
- bugfixes and code cleanup found using cppcheck
2012-03-28 06:25:57 +00:00
sound
- updated for better handling of streflop on different platforms
2012-02-10 06:21:06 +00:00
type_instances
new switches "count-unit-death-in-stats", "count-unit-production-in-stats" and "count-unit-kill-in-stats" for unit.xml ( allows better "resource" production for example )
2012-03-30 23:38:05 +00:00
types
new switches "count-unit-death-in-stats", "count-unit-production-in-stats" and "count-unit-kill-in-stats" for unit.xml ( allows better "resource" production for example )
2012-03-30 23:38:05 +00:00
world
new switches "count-unit-death-in-stats", "count-unit-production-in-stats" and "count-unit-kill-in-stats" for unit.xml ( allows better "resource" production for example )
2012-03-30 23:38:05 +00:00
CMakeLists.txt
- corrected multiple model processing based on hp
2012-03-24 18:30:49 +00:00