MegaGlest/mk/linux
Mark Vejvoda 879aaa7fe8 - added russian language (thanks Strannik)
- updated fonts to better handle non ascii languages (russian and ukraine display much better with more native fonts)
2011-05-25 19:03:22 +00:00
..
mojosetup - updating version # in prep for 3.5.2 2011-05-25 14:57:56 +00:00
analyzeWorldSynch.sh - some intial changes to support cross-compilation under mingw 2010-12-04 23:19:43 +00:00
configuration.xml - lots of updates including: 2011-05-03 23:34:25 +00:00
configurator Added for new linux tools 2010-03-13 10:41:40 +00:00
data revert accidently checked in things .... 2011-02-06 01:48:41 +00:00
formatTextFiles.sh - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
g3d_viewer Added for new linux tools 2010-03-13 10:41:40 +00:00
glest.ico Added for new linux tools 2010-03-13 10:41:40 +00:00
glest.ini - lots of updates including: 2011-05-03 23:34:25 +00:00
glestkeys.ini - updated default key values to use proper SDL matching names 2011-03-09 06:28:46 +00:00
makedata-diff.sh - added russian language (thanks Strannik) 2011-05-25 19:03:22 +00:00
makedata.sh - updates in prep for 3.5.2 2011-05-25 16:11:49 +00:00
makedeps_folder.sh - renamed megalgest.bin to megaglest and megaglest to start_megaglest 2011-05-05 03:31:18 +00:00
makerelease.sh - updates in prep for 3.5.2 2011-05-25 16:11:49 +00:00
maps Moved data into trunk 2010-03-12 15:42:46 +00:00
megaglest.bmp - added bmp for linux icon 2010-06-26 16:22:20 +00:00
megaglest.desktop - fixed desktop file (validator can be run using: desktop-file-validate megaglest.desktop) 2011-05-03 08:09:02 +00:00
megaglest.png - added linux desktop file and png icon file for any Nix distro bundlers 2011-04-09 18:59:02 +00:00
mg-version.sh - updating version # in prep for 3.5.2 2011-05-25 14:57:56 +00:00
scenarios Moved data into trunk 2010-03-12 15:42:46 +00:00
setupBuildDeps.sh updates to scripts in preparation for new beta and release 2011-01-22 04:51:24 +00:00
start_megaglest - get rid of bin subfolder and place binaries in root folder with startup scripts to avoid trouble finding game data since glest.ini by default looks for data in binary root folder 2011-05-07 10:01:32 +00:00
start_megaglest_configurator - bugfixes to install related files to fix: 2011-05-14 17:31:40 +00:00
start_megaglest_g3dviewer - bugfixes to install related files to fix: 2011-05-14 17:31:40 +00:00
start_megaglest_mapeditor - bugfixes to install related files to fix: 2011-05-14 17:31:40 +00:00
techs Moved data into trunk 2010-03-12 15:42:46 +00:00
tilesets Moved data into trunk 2010-03-12 15:42:46 +00:00
tutorials Moved data into trunk 2010-03-12 15:42:46 +00:00