MegaGlest/source/glest_game
2016-05-27 16:15:27 -07:00
..
ai - finally fixing issue #102 (bad cell visible handling when fog of war turned off) 2016-05-27 16:15:27 -07:00
facilities get rid of '$Rev$' 2016-02-04 19:29:25 +01:00
game - thread safe localtime and hopefully back to good performance 2015-11-21 11:30:23 -08:00
global fixed some typos [ci skip] 2016-02-19 21:17:31 +01:00
graphics no more black triangles when rendering cliffs 2016-01-29 18:36:48 +01:00
gui code cleanup from clang warnings 2016-01-07 08:48:35 -08:00
main - finally fixing issue #102 (bad cell visible handling when fog of war turned off) 2016-05-27 16:15:27 -07:00
menu no more error when blocker scenario does not exist 2016-02-09 01:12:24 +01:00
network - fixed some bugs discovered by coverity scan 2016-01-20 21:34:23 -08:00
sound - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
type_instances - finally fixing issue #102 (bad cell visible handling when fog of war turned off) 2016-05-27 16:15:27 -07:00
types - try to fix mac build 2016-01-18 15:29:16 -08:00
world - finally fixing issue #102 (bad cell visible handling when fog of war turned off) 2016-05-27 16:15:27 -07:00
CMakeLists.txt added switch for compilation [W]ithout wxWidgets; updated list of deps related with curl 2016-01-18 20:59:21 +01:00
Doxyfile No more warnings for undocumented code 2014-07-21 21:01:15 -06:00