5ae0430928
int registerCellTriggerEventForUnitToUnit(int sourceUnitId, int destUnitId); int registerCellTriggerEventForUnitToLocation(int sourceUnitId, const Vec2i &pos); int registerCellTriggerEventForFactionToUnit(int sourceFactionId, int destUnitId); int registerCellTriggerEventForFactionToLocation(int sourceFactionId, const Vec2i &pos); int getCellTriggerEventCount(int eventId); void unregisterCellTriggerEvent(int eventId); int startTimerEvent(); int stopTimerEvent(int eventId); int timerEventSecondsElapsed(int eventId); int triggeredCellEventId(); int triggeredTimerEventId(); LUA events: timerTriggerEvent cellTriggerEvent |
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.. | ||
map.cpp | ||
map.h | ||
minimap.cpp | ||
minimap.h | ||
scenario.cpp | ||
scenario.h | ||
tileset.cpp | ||
tileset.h | ||
time_flow.cpp | ||
time_flow.h | ||
unit_updater.cpp | ||
unit_updater.h | ||
water_effects.cpp | ||
water_effects.h | ||
world.cpp | ||
world.h |