MegaGlest/source/glest_game/main
Titus Tscharntke 5ecc84099a fonts
options menu
ingame resolution change ( game restart needed )
everything not really poolished yet!
2010-04-01 00:13:28 +00:00
..
battle_end.cpp fonts 2010-04-01 00:13:28 +00:00
intro.cpp Added some debug tracing abilities for sound related issues. Added a little protected to the open_al sound wrapper to avoid having queued sound buffers not being cleaned up properly in some cases. (Need to test on Windows now) 2010-03-27 18:35:47 +00:00
main.cpp Added ServerPort to code so we actually use its value in code. Removed ServerPort from Configurator to make it more protected from common users 2010-03-31 17:30:12 +00:00
main.h Added camera zoom (from GAE) into mega-glest (middle mouse button zooms in and out like in GAE) 2010-03-23 02:35:55 +00:00
program.cpp Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera. 2010-03-30 00:25:35 +00:00
program.h bugfix for scripted scenarios and placing unit model not showing 2010-03-24 21:26:17 +00:00