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MegaGlest
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617344c97d
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
617344c97d
- do not take screenshot when saving game on headless server
2012-03-17 04:19:17 +00:00
..
ai
- a ton more load game state now working (including commands)
2012-03-13 15:21:25 +00:00
facilities
a bit more load menu progress ( does not load yet )
2012-03-16 01:10:32 +00:00
game
- do not take screenshot when saving game on headless server
2012-03-17 04:19:17 +00:00
global
- added option to specify which game to load when loading a saved game.
2012-03-15 15:57:21 +00:00
graphics
- added some particles to load game logic
2012-03-14 07:23:41 +00:00
gui
- added command groups and unit selection to save / load game info
2012-03-15 07:09:36 +00:00
main
- saved games now go into saved folder
2012-03-15 22:09:11 +00:00
menu
- updated load game screen and added some missing language text
2012-03-17 03:32:20 +00:00
network
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00
sound
- updated for better handling of streflop on different platforms
2012-02-10 06:21:06 +00:00
type_instances
- added some particles to load game logic
2012-03-14 07:23:41 +00:00
types
- bugfix for observer mode, the new techtree linking broke observer mode loading
2012-03-14 15:16:02 +00:00
world
- fix saved games in headless server mode
2012-03-14 23:25:47 +00:00
CMakeLists.txt
- more debian related changes for better manpages
2011-12-20 07:00:23 +00:00