MegaGlest/source/tools/convert_faction_xml2html
2011-05-03 11:22:55 +00:00
..
media Stuff from pabs (debian games) round #2 2011-05-03 08:42:38 +00:00
compare_help.html - updated techtree html parser and added missing files from original archive. Script now copies everything required (no manual steps required afterwards). Added an optional to take G3D screenshots of models via ini setting but disabled for now 2011-01-31 02:05:05 +00:00
compare.html - updated techtree html parser and added missing files from original archive. Script now copies everything required (no manual steps required afterwards). Added an optional to take G3D screenshots of models via ini setting but disabled for now 2011-01-31 02:05:05 +00:00
convert_faction_xml2html.pl - fix spelling mistake in perl script 2011-05-03 11:22:55 +00:00
favicon.ico - updated techtree html parser and added missing files from original archive. Script now copies everything required (no manual steps required afterwards). Added an optional to take G3D screenshots of models via ini setting but disabled for now 2011-01-31 02:05:05 +00:00
mg.ini - proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path 2011-05-03 11:15:15 +00:00
setupDeps.sh Stuff from pabs (debian games) round #2 2011-05-03 08:42:38 +00:00
style.css - new upstream version of convert_faction_xml2html 2011-02-08 17:59:40 +00:00
xpath.pl - added new faction to html conversion tool with some modifications to run with relative paths directly from the folder the script is in. 2011-01-21 05:30:24 +00:00