MegaGlest/source/shared_lib/include/graphics/gl
2011-11-19 18:25:16 +00:00
..
base_renderer.h more fixes for editor 2010-12-05 01:33:28 +00:00
context_gl.h - added screenshot file format to options menu 2011-04-02 21:17:17 +00:00
font_gl.h - added packaged game fonts 2011-06-07 02:37:58 +00:00
font_text_freetypegl.h only update the font vertex buffer if text or color changed 2011-11-19 18:25:16 +00:00
font_textFTGL.h - updated findfont method to be shared and to use more default fonts if main ones are not found 2011-11-19 07:35:12 +00:00
graphics_factory_basic_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
graphics_factory_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
graphics_factory_gl2.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
model_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
model_renderer_gl.h - attempt to add "some" VBO rendering for static models (need to test if this improves performance in different environments) 2011-02-04 01:24:26 +00:00
opengl.h - fixed freetype-gl on windows compiler 2011-11-18 08:28:42 +00:00
particle_renderer_gl.h - merged in willvarfar's particle patch 2011-07-06 22:23:51 +00:00
shader_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
text_renderer_gl.h - bugfix for rendering labels (now properly lines up with other controls) 2011-10-02 02:14:05 +00:00
texture_gl.h - added new ini setting to see if this helps fix non power of two texture loading for some ATI video cards, user needs to set this in the ini: 2011-04-28 07:48:19 +00:00