159 lines
9.3 KiB
Groff
159 lines
9.3 KiB
Groff
.\" DO NOT MODIFY THIS FILE! It was generated by help2man 1.40.4.
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.TH V3.6.1-DEV-GNUC: "1" "December 2011" "v3.6.1-dev-GNUC: 40601 [64bit]-Dec 13 2011 22:24:25, SVN: [Rev: 2971M], [STREFLOP]" "User Commands"
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.SH NAME
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v3.6.1-dev-GNUC: \- manual page for v3.6.1-dev-GNUC: 40601 [64bit]-Dec 13 2011 22:24:25, SVN: [Rev: 2971M], [STREFLOP]
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.SH DESCRIPTION
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/home/softcoder/Code/megaglest/trunk/mk/linux/megaglest, usage
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.PP
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Commandline Parameter: Description:
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\fB\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\fR \fB\-\-\-\-\-\-\-\-\-\-\-\-\fR
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\fB\-\-help\fR displays this help text.
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\fB\-\-autostart\-lastgame\fR Automatically starts a game with the last game settings you played.
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\fB\-\-connecthost\fR=\fIx\fR Auto connects to a network server at IP or hostname x
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\fB\-\-starthost\fR Auto creates a network server.
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\fB\-\-headless\-server\-mode\fR=\fIx\fR,x Run as a headless server.
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.IP
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Where x is an optional comma delimited command list of one or more of the following:
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exit \- which quits the application after a game has no more connected players.
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vps \- which does NOT read commands from the local console (required for some vps's).
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.PP
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\fB\-\-use\-ports\fR=\fIx\fR,y Force hosted games to listen internally on port x, externally on port y.
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.IP
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Where x is the internal port # on the local machine to listen for connects
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.IP
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y is the external port # on the router/proxy to forward connection from to the internal port #
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.IP
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*NOTE: If enabled the FTP Server port #'s will be set to x+1 to x+9
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.PP
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\fB\-\-load\-scenario\fR=\fIx\fR Auto loads the specified scenario by scenario name.
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\fB\-\-load\-mod\fR=\fIx\fR Auto loads the specified mod by mod pathname.
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\fB\-\-preview\-map\fR=\fIx\fR Auto Preview the specified map by map name.
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\fB\-\-version\fR displays the version string of this program.
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\fB\-\-opengl\-info\fR displays your video driver's OpenGL information.
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\fB\-\-sdl\-info\fR displays your SDL version information.
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\fB\-\-lua\-info\fR displays your LUA version information.
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\fB\-\-curl\-info\fR displays your CURL version information.
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\fB\-\-validate\-techtrees\fR=\fIx=purgeunused=purgeduplicates=svndelete=hideduplicates\fR
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.IP
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displays a report detailing any known problems related to your selected techtrees game data.
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Where x is a comma\-delimited list of techtrees to validate.
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Where purgeunused is an optional parameter telling the validation to delete extra files in the techtree that are not used.
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Where purgeduplicates is an optional parameter telling the validation to merge duplicate files in the techtree.
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Where svndelete is an optional parameter telling the validation to call svn delete on duplicate / unused files in the techtree.
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Where hideduplicates is an optional parameter telling the validation to NOT SHOW duplicate files in the techtree.
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*NOTE: This only applies when files are purged due to the above flags being set.
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-validate\-techtrees\fR=\fImegapack\fR,vbros_pack_5
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.PP
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\fB\-\-validate\-factions\fR=\fIx=purgeunused=purgeduplicates=hideduplicates\fR
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.IP
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displays a report detailing any known problems related to your selected factions game data.
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Where x is a comma\-delimited list of factions to validate.
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Where purgeunused is an optional parameter telling the validation to delete extra files in the faction that are not used.
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Where purgeduplicates is an optional parameter telling the validation to merge duplicate files in the faction.
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Where hideduplicates is an optional parameter telling the validation to NOT SHOW duplicate files in the techtree.
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*NOTE: leaving the list empty is the same as running
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\fB\-\-validate\-techtrees\fR
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-validate\-factions\fR=\fItech\fR,egypt
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.PP
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\fB\-\-validate\-scenario\fR=\fIx=purgeunused=svndelete\fR displays a report detailing any known problems related
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.IP
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to your selected scenario game data.
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Where x is a single scenario to validate.
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Where purgeunused is an optional parameter telling the validation to delete extra files in the scenario that are not used.
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-validate\-scenario\fR=\fIstranded\fR
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.PP
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\fB\-\-data\-path\fR=\fIx\fR Sets the game data path to x
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.IP
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-data\-path=\fR/usr/local/game_data/
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.PP
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\fB\-\-ini\-path\fR=\fIx\fR Sets the game ini path to x
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.IP
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-ini\-path=\fR~/game_config/
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.PP
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\fB\-\-log\-path\fR=\fIx\fR Sets the game logs path to x
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.IP
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-log\-path=\fR~/game_logs/
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.PP
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\fB\-\-show\-ini\-settings\fR=\fIx\fR displays merged ini settings information.
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.IP
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Where x is an optional property name to filter (default shows all).
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-show\-ini\-settings\fR=\fIDebugMode\fR
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.PP
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\fB\-\-convert\-models\fR=\fIx=textureformat=keepsmallest\fR convert a model file or folder to the current g3d version format.
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.IP
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Where x is a filename or folder containing the g3d model(s).
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Where textureformat is an optional supported texture format to convert to (tga,bmp,jpg,png).
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Where keepsmallest is an optional flag indicating to keep original texture if its filesize is smaller than the converted format.
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-convert\-models\fR=\fItechs\fR/megapack/factions/tech/units/castle/models/castle.g3d=png=keepsmallest
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.PP
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\fB\-\-use\-language\fR=\fIx\fR force the language to be the language specified by x.
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.IP
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Where x is a supported language filename or ISO639\-1 code.
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-use\-language\fR=\fIenglish\fR
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-use\-language\fR=\fIen\fR
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.PP
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\fB\-\-show\-map\-crc\fR=\fIx\fR show the calculated CRC for the map named x.
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.IP
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Where x is a map name.
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-show\-map\-crc\fR=\fIfour_rivers\fR
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.PP
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\fB\-\-show\-tileset\-crc\fR=\fIx\fR show the calculated CRC for the tileset named x.
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.IP
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Where x is a tileset name.
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-show\-tileset\-crc\fR=\fIforest\fR
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.PP
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\fB\-\-show\-techtree\-crc\fR=\fIx\fR show the calculated CRC for the techtree named x.
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.IP
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Where x is a techtree name.
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-show\-techtree\-crc\fR=\fImegapack\fR
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.PP
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\fB\-\-show\-scenario\-crc\fR=\fIx\fR show the calculated CRC for the scenario named x.
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.IP
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Where x is a scenario name.
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-show\-scenario\-crc\fR=\fIstorming\fR
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.PP
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\fB\-\-show\-path\-crc\fR=\fIx=y\fR show the calculated CRC for files in the path located in x using file filter y.
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.IP
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Where x is a path name.
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and y is file(s) filter.
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-show\-path\-crc\fR=\fItechs\fR/=megapack.7z
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.PP
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\fB\-\-disable\-backtrace\fR disables stack backtrace on errors.
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\fB\-\-disable\-sigsegv\-handler\fR disables the sigsegv error handler.
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\fB\-\-disable\-vbo\fR disables trying to use Vertex Buffer Objects.
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\fB\-\-disable\-sound\fR disables the sound system.
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\fB\-\-enable\-legacyfonts\fR enables using the legacy font system.
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\fB\-\-force\-ftglfonts\fR forces use of the FTGL font system.
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\fB\-\-resolution\fR=\fIx\fR override the video resolution.
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.IP
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Where x is a string with the following format:
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widthxheight
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-resolution\fR=\fI1024x768\fR
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.PP
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\fB\-\-colorbits\fR=\fIx\fR override the video colorbits.
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.IP
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Where x is a valid colorbits value supported by your video driver
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-colorbits\fR=\fI32\fR
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.PP
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\fB\-\-depthbits\fR=\fIx\fR override the video depthbits.
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.IP
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Where x is a valid depthbits value supported by your video driver
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-depthbits\fR=\fI24\fR
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.PP
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\fB\-\-fullscreen\fR=\fIx\fR override the video fullscreen mode.
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.IP
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Where x either true or false
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-fullscreen\fR=\fItrue\fR
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.PP
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\fB\-\-use\-font\fR=\fIx\fR override the font to use.
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.IP
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Where x is the path and name of a font file support by freetype2.
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-use\-font=\fR$APPLICATIONDATAPATH/data/core/fonts/Vera.ttf
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.PP
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\fB\-\-font\-basesize\fR=\fIx\fR override the font base size.
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.IP
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Where x is the numeric base font size to use.
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest \fB\-\-font\-basesize\fR=\fI5\fR
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.PP
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\fB\-\-verbose\fR displays verbose information in the console.
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