161 lines
9.6 KiB
Groff
161 lines
9.6 KiB
Groff
.\" DO NOT MODIFY THIS FILE! It was generated by help2man 1.40.4.
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.TH MEGAGLEST_G3DVIEWER "1" "December 2011" "megaglest_g3dviewer " "User Commands"
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.SH NAME
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megaglest_g3dviewer \- manual page for megaglest_g3dviewer
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.SH DESCRIPTION
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/home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer v1.3.6, [Using wxWidgets 2.8.11] usage:
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.PP
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/home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer [G3D FILE]
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.PP
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Displays glest 3D\-models and unit/projectile/splash particle systems.
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rotate with left mouse button, zoom with right mouse button or mousewheel.
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Use ctrl to load more than one particle system.
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Press R to restart particles, this also reloads all files if they are changed.
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.PP
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optionally you may use any of the following:
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Parameter: Description:
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\fB\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\fR \fB\-\-\-\-\-\-\-\-\-\-\-\-\fR
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\fB\-\-help\fR displays this help text.
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\fB\-\-load\-unit\fR=\fIx\fR Auto load the unit / skill information specified in path/filename x
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.IP
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Where x is a g3d filename to load separated with a comma and one or more skill names to try loading:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-unit\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine,attack_skill,stop_skill
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.PP
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\fB\-\-load\-model\fR=\fIx\fR Auto load the model specified in path/filename x
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.IP
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Where x is a g3d filename to load:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-model\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
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.PP
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\fB\-\-load\-model\-animation\-value\fR=\fIx\fR Animation value when loading a model
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.IP
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Where x is a decimal value from \fB\-1\fR.0 to 1.0:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-model\-animation\-value\fR=\fI0\fR.5
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.PP
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\fB\-\-auto\-screenshot\fR=\fIx\fR Automatically takes a screenshot of the items you are loading.
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.IP
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Where x is a comma\-delimited list of one or more of the optional settings:
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transparent, enable_grid, enable_wireframe, enable_normals,
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disable_grid, disable_wireframe, disable_normals, saveas\-<filename>
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-auto\-screenshot\fR=\fItransparent\fR,disable_grid,saveas\-test.png \fB\-\-load\-model\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
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.PP
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\fB\-\-load\-particle\fR=\fIx\fR Auto load the particle specified in path/filename x
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.IP
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Where x is a Particle Definition XML filename to load:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/glow_particles.xml
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.PP
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\fB\-\-load\-projectile\-particle\fR=\fIx\fR Auto load the projectile particle specified in path/filename x
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.IP
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Where x is a Projectile Particle Definition XML filename to load:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-projectile\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/particle_proj.xml
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.PP
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\fB\-\-load\-splash\-particle\fR=\fIx\fR Auto load the splash particle specified in path/filename x
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.IP
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Where x is a Splash Particle Definition XML filename to load:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-splash\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/particle_splash.xml
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.PP
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\fB\-\-load\-particle\-loop\-value\fR=\fIx\fR Particle loop value when loading one or more particles
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.IP
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Where x is an integer value from 1 to particle count:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-particle\-loop\-value\fR=\fI25\fR
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.PP
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\fB\-\-zoom\-value\fR=\fIx\fR Zoom value when loading a model
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.IP
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Where x is a decimal value from 0.1 to 10.0:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-zoom\-value\fR=\fI4\fR.2
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.PP
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\fB\-\-rotate\-x\-value\fR=\fIx\fR X Coordinate Rotation value when loading a model
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.IP
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Where x is a decimal value from \fB\-10\fR.0 to 10.0:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-rotate\-x\-value\fR=\fI2\fR.2
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.PP
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\fB\-\-rotate\-y\-value\fR=\fIx\fR Y Coordinate Rotation value when loading a model
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.IP
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Where x is a decimal value from \fB\-10\fR.0 to 10.0:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-rotate\-y\-value\fR=\fI2\fR.2
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.PP
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\fB\-\-screenshot\-format\fR=\fIx\fR Specify which image format to use for screenshots.
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.IP
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Where x is one of the following supported formats
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png,jpg,tga,bmp
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*NOTE: png is the default (and supports transparency)
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-screenshot\-format\fR=\fIjpg\fR
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.PP
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Invalid argument: \fB\-\-version\fR
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.PP
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/home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer v1.3.6, [Using wxWidgets 2.8.11] usage:
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.PP
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/home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer [G3D FILE]
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.PP
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Displays glest 3D\-models and unit/projectile/splash particle systems.
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rotate with left mouse button, zoom with right mouse button or mousewheel.
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Use ctrl to load more than one particle system.
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Press R to restart particles, this also reloads all files if they are changed.
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.PP
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optionally you may use any of the following:
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Parameter: Description:
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\fB\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-\fR \fB\-\-\-\-\-\-\-\-\-\-\-\-\fR
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\fB\-\-help\fR displays this help text.
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\fB\-\-load\-unit\fR=\fIx\fR Auto load the unit / skill information specified in path/filename x
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.IP
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Where x is a g3d filename to load separated with a comma and one or more skill names to try loading:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-unit\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine,attack_skill,stop_skill
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.PP
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\fB\-\-load\-model\fR=\fIx\fR Auto load the model specified in path/filename x
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.IP
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Where x is a g3d filename to load:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-model\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
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.PP
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\fB\-\-load\-model\-animation\-value\fR=\fIx\fR Animation value when loading a model
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.IP
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Where x is a decimal value from \fB\-1\fR.0 to 1.0:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-model\-animation\-value\fR=\fI0\fR.5
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.PP
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\fB\-\-auto\-screenshot\fR=\fIx\fR Automatically takes a screenshot of the items you are loading.
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.IP
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Where x is a comma\-delimited list of one or more of the optional settings:
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transparent, enable_grid, enable_wireframe, enable_normals,
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disable_grid, disable_wireframe, disable_normals, saveas\-<filename>
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-auto\-screenshot\fR=\fItransparent\fR,disable_grid,saveas\-test.png \fB\-\-load\-model\fR=\fItechs\fR/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
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.PP
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\fB\-\-load\-particle\fR=\fIx\fR Auto load the particle specified in path/filename x
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.IP
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Where x is a Particle Definition XML filename to load:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/glow_particles.xml
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.PP
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\fB\-\-load\-projectile\-particle\fR=\fIx\fR Auto load the projectile particle specified in path/filename x
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.IP
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Where x is a Projectile Particle Definition XML filename to load:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-projectile\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/particle_proj.xml
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.PP
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\fB\-\-load\-splash\-particle\fR=\fIx\fR Auto load the splash particle specified in path/filename x
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.IP
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Where x is a Splash Particle Definition XML filename to load:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-splash\-particle\fR=\fItechs\fR/megapack/factions/persian/units/genie/particle_splash.xml
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.PP
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\fB\-\-load\-particle\-loop\-value\fR=\fIx\fR Particle loop value when loading one or more particles
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.IP
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Where x is an integer value from 1 to particle count:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-load\-particle\-loop\-value\fR=\fI25\fR
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.PP
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\fB\-\-zoom\-value\fR=\fIx\fR Zoom value when loading a model
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.IP
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Where x is a decimal value from 0.1 to 10.0:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-zoom\-value\fR=\fI4\fR.2
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.PP
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\fB\-\-rotate\-x\-value\fR=\fIx\fR X Coordinate Rotation value when loading a model
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.IP
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Where x is a decimal value from \fB\-10\fR.0 to 10.0:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-rotate\-x\-value\fR=\fI2\fR.2
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.PP
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\fB\-\-rotate\-y\-value\fR=\fIx\fR Y Coordinate Rotation value when loading a model
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.IP
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Where x is a decimal value from \fB\-10\fR.0 to 10.0:
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-rotate\-y\-value\fR=\fI2\fR.2
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.PP
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\fB\-\-screenshot\-format\fR=\fIx\fR Specify which image format to use for screenshots.
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.IP
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Where x is one of the following supported formats
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png,jpg,tga,bmp
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*NOTE: png is the default (and supports transparency)
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example: /home/softcoder/Code/megaglest/trunk/mk/linux/megaglest_g3dviewer \fB\-\-screenshot\-format\fR=\fIjpg\fR
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