MegaGlest/source/shared_lib/include/util/util.h

121 lines
2.8 KiB
C++

// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Martio Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#ifndef _SHARED_UTIL_UTIL_H_
#define _SHARED_UTIL_UTIL_H_
#include <string>
#include <fstream>
#include <map>
using std::string;
namespace Shared{ namespace Util{
class SystemFlags
{
public:
enum DebugType {
debugSystem,
debugNetwork,
debugPerformance,
debugWorldSynch
};
class SystemFlagsType
{
protected:
DebugType debugType;
public:
SystemFlagsType() {
this->debugType = debugSystem;
this->enabled = false;
this->fileStream = NULL;
this->debugLogFileName = "";
}
SystemFlagsType(DebugType debugType) {
this->debugType = debugType;
this->enabled = false;
this->fileStream = NULL;
this->debugLogFileName = "";
}
SystemFlagsType(DebugType debugType,bool enabled,
std::ofstream *fileStream,std::string debugLogFileName) {
this->debugType = debugType;
this->enabled = enabled;
this->fileStream = fileStream;
this->debugLogFileName = debugLogFileName;
}
bool enabled;
std::ofstream *fileStream;
std::string debugLogFileName;
};
protected:
static int lockFile;
static string lockfilename;
static std::map<DebugType,SystemFlagsType> debugLogFileList;
public:
SystemFlags();
~SystemFlags();
static void init();
static SystemFlagsType & getSystemSettingType(DebugType type) { return debugLogFileList[type]; }
static void OutputDebug(DebugType type, const char *fmt, ...);
static void Close();
};
const string sharedLibVersionString= "v0.4.1";
//string fcs
string lastDir(const string &s);
string lastFile(const string &s);
string cutLastFile(const string &s);
string cutLastExt(const string &s);
string ext(const string &s);
string replaceBy(const string &s, char c1, char c2);
string toLower(const string &s);
void copyStringToBuffer(char *buffer, int bufferSize, const string& s);
//numeric fcs
int clamp(int value, int min, int max);
float clamp(float value, float min, float max);
float saturate(float value);
int round(float f);
//misc
bool fileExists(const string &path);
template<typename T>
void deleteValues(T beginIt, T endIt){
for(T it= beginIt; it!=endIt; ++it){
delete *it;
}
}
template<typename T>
void deleteMapValues(T beginIt, T endIt){
for(T it= beginIt; it!=endIt; ++it){
delete it->second;
}
}
}}//end namespace
#endif