MegaGlest/source/glest_game
2011-04-15 01:05:36 +00:00
..
ai - set pathfinder values back to be compatible with beta2 2011-04-14 03:27:34 +00:00
facilities now you are "forced" to say "ready" when you are connected :-D 2011-04-12 22:20:41 +00:00
game - removed useless items in debug view 2011-04-13 18:45:27 +00:00
global - initial work to support multi-language text messages 2011-04-05 18:39:47 +00:00
graphics mod menu now only shows 3 lines max for console messages 2011-04-14 23:13:44 +00:00
gui - removed some debug statements to see if it will improve debug logging performance 2011-04-11 00:11:52 +00:00
main - added console object to base menustate and added a way to disable console output when taking a screenshot (on be default). To Disable: 2011-04-15 01:05:36 +00:00
menu - added console object to base menustate and added a way to disable console output when taking a screenshot (on be default). To Disable: 2011-04-15 01:05:36 +00:00
network - inspired by brazil boy. added a temp block feature for server player to temp block players from the current game in the lobby 2011-04-13 04:04:08 +00:00
sound - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
type_instances - added some code for possible future use to improve pathfinder (not for this release) so disabled right now 2011-04-14 02:51:13 +00:00
types - removed some debug statements to see if it will improve debug logging performance 2011-04-11 00:11:52 +00:00
world - set pathfinder values back to be compatible with beta2 2011-04-14 03:27:34 +00:00
CMakeLists.txt - renamed Linux binaries launch scripts start with start_megaglest_x and binaries start with megaglest_ 2011-04-09 19:13:10 +00:00